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|role =Security guard |
|role =Security guard |
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|location =[[The Hub]] |
|location =[[The Hub]] |
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+ | |special ={{SPECIAL|8,10,8,5,4,6,5}} |
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+ | |tag skills =[[Small Guns]]: 68<br />[[Big Guns]]: 56<br />[[Unarmed]]: 86<br />[[Melee Weapons]]: 101<br />[[Throwing]]: 48 |
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+ | |derived =[[Hit Points]]: 54<br />[[Experience Points]]: 95<br />[[Armor Class]]: 11<br />[[Action Points]]: 8<br />[[Carry Weight]]: 225<br />[[Melee Damage]]: 3<br />[[Sequence]]: 20<br />[[Healing Rate]]: 2 |
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+ | |proto ={{proto|231}} (female)<br />{{proto|235}} (male) |
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+ | |dialogue =[[HTWRGRD.MSG]] |
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|dialogue =[[HGENCVAN.MSG]] [[HGENGRD.MSG]] |
|dialogue =[[HGENCVAN.MSG]] [[HGENGRD.MSG]] |
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}}{{Games|FO1}} |
}}{{Games|FO1}} |
Revision as of 15:33, 4 November 2014
John is a security guard in the Hub in 2161.
Background
He was hired by merchants to protect their goods and caravans.
Interactions with the player character
Interactions overview
Interactions | ||
---|---|---|
This character is a permanent companion. | ||
This character is a temporary companion. | ||
This character has a talking head. | ||
This character starts quests. |
- | |
This character is involved in quests. |
- | |
This character is a doctor. | ||
This character is a merchant. | Sells: - | |
This character can modify weapons. |
- |
Inventory
Apparel | Weapon | Other items |
---|---|---|
Leather jacket | Shotgun | - |
Appearances
John appears only in Fallout.