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Joe Grimm

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Joe Grimm
Joe Grimm
Biography
raceMariposa super mutant
genderMale
affiliationMaster's Army (formerly)
Gammorin's Army (formerly)
Brotherhood of Steel
roleRecruit
rankPaladin Commander
locationBrothers Grimm special encounter
familyJim Grimm - brother
Gameplay
appearancesFallout Tactics
Statistics
SPECIAL13 ST, 5 PE, 6 EN, 3 CH, 3 IN, 7 AG, 3 LK
tag skillsBig Guns
Unarmed
Throwing
traitsFast Shot
Vat Skin
perksBonus HtH Attacks
Bonus HtH Damage
HtH Evade
Tough Hide
 
Gametitle-FOT
Gametitle-FOT
Mini-FOT LogoThe following is based on Fallout Tactics and some details might contradict canon.

Now I don't want us to group hug and sing coom-bye-ya and shit but, maybe one of you guys can hook a mutant up, huh? What do ya say? Can you help my brother?

Joe Grimm is a recruit in Fallout Tactics.

Contents

BackgroundEdit

Joe stands over his injured brother, Jim, after he was injured by a landmine. If the player helps heal Jim, both mutants will later be available in the recruitment pool.

Interactions with the player characterEdit

Interactions overviewEdit

General Services Location
Recruit: yesIcon check
When becoming a Paladin Commander and after visiting the special encounter
Merchant: noIcon cross
Replenish: noIcon cross
Missions involved: noIcon cross
Locations: yesIcon check
Special encounter
Bunker Epsilon

InventoryEdit

AvailabilityEdit

Joe Grimm should become available after the Warrior reached the rank of Paladin Commander, and after he/she helped his brother Jim in the Brothers Grimm special encounter.

AppearancesEdit

Joe Grimm appears only in Fallout Tactics.

Behind the scenesEdit

His surname is a reference to the Grimm brothers, the writers of fairy tales.

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