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Jingwei's shocksword is a unique variant of the Chinese officer's sword in the Fallout 3 add-on Operation: Anchorage.

Characteristics[]

Jingwei's shocksword is the personal weapon of General Jingwei, the military commander of the Chinese forces in Anchorage. Its appearance is a cleaner version of the Chinese officer's sword, with a blue electrical current running up the side and a small switch on the handle, presumably for turning the electrical current on and off, although it has no function in-game.

The shocksword is made in the style of a Jian straight sword but with an integrated electric discharge device. Electrodes running across the blade release a powerful electric shock on contact with the target, both organic and synthetic. This unique weapon has been crafted with a lot of care and skill, exemplified by the insulated grip; it combines the symbols of ancient China (the lion) with the insignia of Communist China (the hammer and sickle).

In addition to its base damage of 35, it also deals 2 points of shock damage per second for 5 seconds, totaling 10 extra damage per hit; this effect is stacked with multiple successful strikes. The shocksword is one of the few weapons in the game that utilizes shock damage (not to be confused with the EMP damage dealt by pulse grenades).

Durability[]

Jingwei's shocksword can successfully strike about 486 times from full condition before breaking. Its durability is fairly low, being roughly half that of its variants. It can be repaired using standard Chinese officer's swords or another unique variant, Vampire's Edge.

Variants[]

  • Chinese officer's sword - The common, non-unique version.
  • Vampire's Edge - The weakest of the Chinese officer's sword's unique variants; Vampire's Edge weighs only one pound and is the only variant to use the regular sword's skin.
  • Samurai's sword Mothership Zeta (add-on) - An ancient weapon from Japan that deals an extra helping of damage on critical hits.
  • Cut content Clover's Cleaver - A Chinese officer's sword that was cut from the base game; it was intended to be used by Clover and was to be the evil follower's unique weapon, much like Fawkes' super sledge and Butch's Toothpick were for the other Karma levels.
  • Cut content Katana Mothership Zeta (add-on) - A variant of the samurai's sword that deals much less critical damage, but knocks foes down with critical hits.

Comparison[]

Legend 
Weapon name (current weapon is highlighted)- Weapon name (melee or unarmed)Attacks in V.A.T.S.- Attacks in V.A.T.S.
Weapon name (current weapon is highlighted)- Weapon name (gun, energy or explosive)Action point cost- Action point cost
Damage per attack (damage per projectile)- Damage per attack (damage per projectile)Damage per action point- Damage per action point
Damage per second- Damage per secondWeapon spread- Weapon spread
Area of effect damage- Area of effect damageMagazine capacity (shots per reload)- Magazine capacity (shots per reload)
Effect damage & duration- Effect damage & durationDurability (number of attacks before breaking)- Durability (number of attacks before breaking)
Bonus effects- Bonus effectsWeight- Weight
Attacks per second- Attacks per secondValue in caps- Value in caps
Critical chance % multiplier- Critical chance % multiplierValue to weight ratio- Value to weight ratio
Critical damage- Critical damageSkill required- Skill required
Critical effect damage & duration- Critical effect damage & durationStrength required- Strength required
With all mods attached- With all mods attached
Weapon name (current weapon is highlighted)Damage per attack (damage per projectile)Damage per secondEffect damage and durationAttacks per secondCritical Chance % multiplierCritical damageAction Point costDamage per action pointDurability (number of attacks before breaking)WeightValue in capsValue to weight ratio
Chinese officer's sword 10
23.12.31x215280.7100037525
Jingwei's shocksword Operation: Anchorage (add-on)35
82.8+2Electrical/5s2.31x225282.94863500166.7
Samurai's sword Mothership Zeta (add-on)24
55.42.31x240192.583337525
Vampire's Edge 15
34.62.31x320281.110001100100
Note: Melee damage is doubled in V.A.T.S.

Location[]

  • After completing the Anchorage Reclamation simulation in Operation: Anchorage, a sealed armory is unlocked in the Outcast outpost which contains several add-on exclusive weapons and armor. Jingwei's shocksword is in the cache located at the back of the room behind the winterized T-51b power armor.
  • The other location for this shocksword is right at the end of the simulation. It can be obtained by shooting it out of General Jingwei's hand and picking it up off the ground in the final fight of the simulation (see the Gary 23 glitch to be given a clear description on how to obtain this).

Notes[]

  • Critical hit kills with this weapon cause a blue "electric vaporization" that was originally unique to critical hit kills performed by the alien blaster and Firelance.
  • Followers will not equip Jingwei's shocksword, even if it has a higher damage rating than their default melee weapon. It cannot be reverse pick-pocketed onto another character, either. If a second copy is obtained from General Jingwei through the Gary glitch, then followers will equip that version of the shocksword from the simulation.
  • To make things easier, the shocksword can still be shot out of Jingwei's hand if the Lone Wanderer convinces him to kill himself through a Speech challenge.
  • If the blade near the base of the hilt is looked at very closely (with proper lighting), it is possible to see a faint upside down Soviet hammer and sickle emblem underneath what appear to be three faded five pointed stars, all of which are lined up in the fashion of the stars found on the Chinese officer's sword (see Gallery for full image).

Bugs[]

PCPC Playstation 3Playstation 3Playstation 3 Xbox 360Xbox 360 Holding or swinging the shocksword will not ignite gas leaks, but striking a character or creature while in the gas will. [verified]

Gallery[]

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