Gametitle-FO3 PL
Gametitle-FO3 PL
The material world is destroyed and imperfect. We seek to release our minds from their tainted cages, so as to find a better world.

Jimson is one of the inhabitants of Point Lookout and a member of the Point Lookout tribals in the year 2277.


Deeply superstitious and the most senior member of the Tribals except for the leader Jackson and is responsible for spreading the message of communication to the followers not yet picking up on telepathic messages from the great leader.[1]

Daily scheduleEdit

He is the gatekeeper for the tribals at the Ark & Dove cathedral and stands at the gate a majority of the time. After the Lone Wanderer has been accepted into the Point Lookout tribals, he will return inside the cathedral and talk to other tribals.

Interactions with the player characterEdit

Interactions overviewEdit

General Services Quests
Essential: yesIcon check
Enslavable: noIcon cross
Companion: noIcon cross
Bounty: noIcon cross
Merchant: noIcon cross
Repairman: noIcon cross
Doctor: noIcon cross
Rents bed/room: noIcon cross
Starts quests: noIcon cross
Involved in quests: yesIcon check


Effects of player's actionsEdit

The Lone Wanderer will have to talk to Jimson to get in to the cathedral for the Walking with Spirits quest. He will send them to the mother punga plant to pick its seeds in order to join the Tribals.


Apparel Weapon Other items On death
Tribal garb - - -


Jimson appears only in the Fallout 3 add-on Point Lookout.

Behind the scenesEdit

The name "Jimson" is a reference to "Jimson Weed," AKA "Jamestown Weed," which is a powerful natural hallucinogen. Similarly, Woodrose, another tribal member, shares her name with another natural hallucinogen, and is quite appropriate to the quest.