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Jason Zimmerman

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Jason Zimmerman
Biography
raceHuman
sexMale
affiliationAdytum
roleDeceased
locationAdytum, Boneyard
familyJon Zimmerman - father
Gameplay
appearancesFallout
questsRescue Jason Zimmerman
dialogue fileJASON.MSG
 
Gametitle-FO1
Gametitle-FO1

Jason Zimmerman is the son of Jon Zimmerman, the mayor of Adytum, around 2161.

BackgroundEdit

Jason was killed by the Regulators in Adytum. Their motivation to do so was to have a reason to rid the Boneyard of the gangs, most namely, the Blades. One night, Jason was trying to sneak into town to see his father, but the Regulators killed him, and placed his head on a stake for Jon to see. Razor is in possession of a holodisk that shows the conversation between two regulators prior to Jason's death, and the truth about the situation.

Interactions with the player characterEdit

Interactions overviewEdit

General Services Quests
Companion: noIcon cross
Talking head: noIcon cross
Merchant: noIcon cross
Modifies items: noIcon cross
Doctor: noIcon cross
Starts quests: noIcon cross
Involved in quests: yesIcon check

QuestsEdit

Jason's death only serves as fuel for the conflict within the Boneyard. Believing the Blades are responsible for his son's death, Jon pleads the Vault Dweller to kill Razor, their leader.

InventoryEdit

Apparel Weapon Other items On death
- - - -

NotesEdit

Before he was cut from the game, there was a quest to rescue him from the Rippers, a gang also cut from the final version of the game. They kidnapped him, and were threatening to kill him.

AppearancesEdit

Jason Zimmerman does not appear in any Fallout game. He was supposed to appear in Fallout, but was cut from the final version of the game, for unknown reasons. His dialogue file can still be found in master.dat, though it is unused.

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