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{{Infobox person
{{Person
 
|type =developer
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|type =developer
|name ={{PAGENAME}}
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|image =Jason Anderson.jpg
|image =Jason Anderson.jpg
+
|other names =Jason Anderson
|aka =Jason Anderson
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|date of birth =May 11, 1969
|dob =?
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|games =FO1, FO2, PV13
 
|homepage =
|employer1 =[[Interplay Entertainment]]
 
|year1 =1994 - 1998
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|wikipedia =Jason Anderson (artist)
 
|mobygames =http://mobygames.com/developer/sheet/view/developerId,46342/
|employer2 =''[[wikipedia:Troika Games|Troika Games]]''
 
|year2 =1998 - 2005
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|other links =
 
}}{{Games|FO1|FO2|PV13}}
|employer3 =[[Interplay Entertainment]]
 
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<section begin="JasonDAndersonPV13Summary" /><section begin="CXPortalFeaturedArticle" /><!--Please dont remove, using in Canceled games portal-->
|year3 =2006 - 2009
 
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'''Jason D. Anderson''', (often credited as Jason Anderson), is a game artist and designer that worked on ''[[Fallout]]'' and ''[[Fallout 2]]'' (leaving [[Interplay]] during early stages of development). He returned to Interplay to work on the original [[Project V13]], before leaving them for InXile to work on Wasteland 2, and later Turtle Beach studios.
|employer4 =[[w:c:wasteland:InXile Entertainment|InXile Entertainment]]
 
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<section end="JasonDAndersonPV13Summary" /><!--Please dont remove, using in Canceled games portal - Agent c -->
|year4 =2009 - now
 
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<noinclude><!--Please dont remove, using in canceled games portal-->
|game1 =FO1
 
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==Career==
|game1role =Lead Artist<br>Original Game Design
 
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</noinclude><!--Please dont remove, using in canceled games portal-->
|game2 =FO2
 
 
Anderson started out as a contract artist for [[Interplay]] on the ''USCF Chess'' project. He was later hired to design the engine, game world and interface for ''[[Fallout]]''. After working on the prototype design for ''[[Fallout 2]]'', Anderson left with fellow developers [[Timothy Cain]] and [[Leonard Boyarsky]] to found [[Troika Games]].
|game2role =Original game artwork
 
|game3 =V13
 
|game3role =Creative director
 
|otherwork =
 
|homepage =empty
 
|wikipedia =Jason Anderson (artist)
 
|moby =http://mobygames.com/developer/sheet/view/developerId,46342/
 
|otherlinks =empty
 
}}{{Games|FO1|FO2|V13}}
 
   
 
Interplay reopened in-house development and hired Anderson as creative director for an unannounced MMO in 2007<noinclude><ref>[http://www.gamebanshee.com/interviews/interplaymmorpg1.php GameBanshee — Interplay MMORPG Interview with Jason Anderson]</ref></noinclude>, later revealed to be the first ''[[Project V13]]''.
'''Jason D. Anderson''', often credited as merely Jason Anderson, started out as a contract artist for [[Interplay]] on the USCF Chess project. He was later hired to design the engine, game world and interface for ''[[Fallout]]''. After working on the prototype design for ''[[Fallout 2]]'', Anderson left with fellow developers [[Timothy Cain]] and [[Leonard Boyarsky]] to found [[Troika Games]].
 
   
 
In March 2009, Anderson left Interplay and joined [[w:c:wasteland:InXile Entertainment|InXile Entertainment]], [[Brian Fargo]]'s new company, to work as creative director on [[w:c:wasteland:Wasteland 2|a sequel to ''Wasteland'']], the predecessor to ''Fallout'').<section end="CXPortalFeaturedArticle" /><!--Please dont remove, using in canceled games portal-->
Interplay reopened in-house development and hired Anderson as creative director for an unannounced MMO in 2007<ref>[http://www.gamebanshee.com/interviews/interplaymmorpg1.php GameBanshee — Interplay MMORPG Interview with Jason Anderson]</ref>. It is very likely that the game Anderson was working on is Interplay’s Fallout MMO the company licensed the rights to from [[Bethesda Softworks]].
 
   
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However InXile found it difficult to fund the project. He left the company in January 2011 to join Turtle Rock Studios, although it has been confirmed that some of his work will be included in the final Wasteland 2 product.
In March 2009, Anderson left Interplay and joined [[w:c:wasteland:InXile Entertainment|InXile Entertainment]], [[Brian Fargo]]'s new company, to work as creative director on a new computer role-playing game, which is likely to be [[w:c:wasteland:Wasteland 2|a sequel to ''Wasteland'']], the predecessor of ''Fallout''.
 
   
== Credits ==
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==Employment history==
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{{Employment history table|start}}
  +
{{Employment history table|row
  +
|from =1994
 
|to =1998
 
|company =[[Interplay Entertainment]]
  +
|role =
  +
}}
  +
{{Employment history table|row
  +
|from =1998
 
|to =2005
 
|company =''[[wikipedia:Troika Games|Troika Games]]''
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|role =
  +
}}
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{{Employment history table|row
  +
|from =2007
 
|to =2009
 
|company =[[Interplay Entertainment]]
  +
|role =
  +
}}
  +
{{Employment history table|row
 
|from =2009
 
|to =2010
 
|company =[[w:c:wasteland:InXile Entertainment|InXile Entertainment]]
  +
|role =
  +
}}
  +
{{Employment history table|end}}
   
  +
==Credits==
=== ''[[Fallout|Fallout]]'' (1997) ===
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===''Fallout'' series===
Senior artist
 
  +
{{Credits table|start}}
  +
{{Credits table|row
  +
|year =1997
  +
|title =FO1
 
|credit =Lead artist<br />Original game design
  +
}}
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{{Credits table|row
  +
|year =1998
  +
|title =FO2
 
|credit =Original game artwork
  +
}}
  +
{{Credits table|row
  +
|year =2007
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|title =PV13
 
|credit =Creative director
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}}
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{{Credits table|end}}
   
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===Other work===
=== ''[[Fallout Online]]'' (in development) ===
 
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{{Credits table|start}}
Creative director
 
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{{Credits table|row
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|year =
  +
|title =[http://www.chess.com/l/uscf-chess USCF Chess]
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|credit =
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}}
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{{Credits table|end}}
   
  +
==Gallery==
  +
<gallery>
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JDARules.png|Jason D. Anderson's mark in the [[Boneyard]]
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</gallery>
   
 
== References ==
 
== References ==
 
<references />
 
<references />
   
{{wikipedia|name=Jason Anderson (artist)}}
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{{Copyright Wikipedia|Jason Anderson (artist)}}
 
 
{{DEFAULTSORT:Anderson, Jason}}
 
{{DEFAULTSORT:Anderson, Jason}}
   
 
[[Category:Interplay Entertainment and Black Isle Studios employees]]
 
[[Category:Fallout developers]]
 
[[Category:Fallout 2 developers]]
 
[[Category:Project V13 developers]]
 
[[Category:Fallout artists and animators]]
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[[Category:Fallout 2 artists and animators]]
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[[Category:Project V13 artists and animators]]
   
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[[no:Jason Anderson]]
 
[[ru:Джейсон Андерсон]]
 
[[ru:Джейсон Андерсон]]
[[Category:Fallout developers]]
 
[[Category:Fallout 2 developers]]
 
[[Category:Fallout Online developers]]
 
[[Category:Interplay Entertainment and Black Isle Studios employees]]
 
[[Category:Artists and animators]]
 

Revision as of 08:01, 17 May 2015

 
Gametitle-FO1Gametitle-FO2PV13
Gametitle-FO1Gametitle-FO2PV13

Jason D. Anderson, (often credited as Jason Anderson), is a game artist and designer that worked on Fallout and Fallout 2 (leaving Interplay during early stages of development). He returned to Interplay to work on the original Project V13, before leaving them for InXile to work on Wasteland 2, and later Turtle Beach studios.


Career

Anderson started out as a contract artist for Interplay on the USCF Chess project. He was later hired to design the engine, game world and interface for Fallout. After working on the prototype design for Fallout 2, Anderson left with fellow developers Timothy Cain and Leonard Boyarsky to found Troika Games.

Interplay reopened in-house development and hired Anderson as creative director for an unannounced MMO in 2007[1], later revealed to be the first Project V13.

In March 2009, Anderson left Interplay and joined InXile Entertainment, Brian Fargo's new company, to work as creative director on a sequel to Wasteland, the predecessor to Fallout).

However InXile found it difficult to fund the project. He left the company in January 2011 to join Turtle Rock Studios, although it has been confirmed that some of his work will be included in the final Wasteland 2 product.

Employment history

FromToCompanyRole
19941998Interplay Entertainment
19982005Troika Games
20072009Interplay Entertainment
20092010InXile Entertainment

Credits

Fallout series

YearTitleCredited as/for
1997FalloutLead artist
Original game design
1998Fallout 2Original game artwork
2007Project V13Creative director

Other work

YearTitleCredited as/for
?USCF Chess

Gallery

References

CopyrightThe contents of this page were partially or entirely copied from Wikipedia, the free encyclopedia, and are therefore licensed under the Creative Commons Attribution-ShareAlike 3.0 Unported License. The original version, its history and authors can be found at the Wikipedia page "Jason Anderson (artist)."