Gaming
 

Jason Anderson

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(Redirected from Jason D. Anderson)
Developer
Jason Anderson
Biography
also known as: Jason Anderson
date of birth:  ?
Employment history
2009 - now InXile Entertainment
2006 - 2009 Interplay Entertainment
1998 - 2005 Troika Games
1994 - 1998 Interplay Entertainment
Titles worked on
Fallout: Senior artist
Fallout 2: Original game artwork
Project V13: Creative director
other titles:
External links
Wikipedia: Jason Anderson (artist)
MobyGames: Jason Anderson

Jason D. Anderson , often credited as merely Jason Anderson, started out as a contract artist for Interplay on the USCF Chess project. He was later hired to design the engine, game world and interface for Fallout. After working on the prototype design for Fallout 2, Anderson left with fellow developers Timothy Cain and Leonard Boyarsky to found Troika Games.

Interplay reopened in-house development and hired Anderson as creative director for an unannounced MMO in 2007[1]. It is very likely that the game Anderson was working on is Interplay’s Fallout MMO the company licensed the rights to from Bethesda Softworks.

In March 2009, Anderson left Interplay and joined InXile Entertainment, Brian Fargo's new company, to work as creative director on a new computer role-playing game, which is likely to be a sequel to Wasteland, the predecessor of Fallout.

Contents

[edit] Credits

[edit] Fallout (1997)

Senior artist

[edit] Project V13 (in development)

Creative director

[edit] See also

[edit] References

  1. GameBanshee — Interplay MMORPG Interview with Jason Anderson


The contents of this page were entirely or partially copied from Wikipedia, the Free Encyclopedia, and are therefore licensed under the Creative Commons Attribution-ShareAlike 3.0 Unported License. The original version, its history and authors can be found at Jason Anderson (artist).