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Jason Bergman is a developer who worked as a senior producer at Bethesda Softworks on Fallout: New Vegas, as well as being credited with additional writing.

Work on the Fallout series[]

Bergman was a senior producer at Bethesda who helped oversee the development of Obsidian Entertainment's Fallout: New Vegas from Bethesda's production department. Bergman had development roles on the base game and its add-ons.[1] Bergman's duties were varied, including being a liasion between Bethesda and Obsidian, managing voiceover sessions, scheduling patches and add-on releases and working with quality assurance.[2] He also published Meet the Companions on the Playstation Blog. Bergman was among five Bethesda developers who were also credited with additional writing, on top of his senior production role. According to Joshua Sawyer, they wrote barkstring dialogue for generic NPCs.[3]

Employment history[]

FromToCompanyRole
July 2009?Bethesda SoftworksSenior Producer
?PresentGearboxDirector of Player Services

Credits[]

Fallout series[]

YearTitleCredited as/for
2010Fallout: New VegasSenior Producer
Additional Writer

Other work[]

YearTitleCredited as/for
2007The Darkness2K Publishing Associate Producer
2007BioShockAssociate Producer
2008Sid Meier's Civilization IV: ColonizationProducer
2014The Evil WithinSenior Producer
2017Quake ChampionsSenior Producer
2019Rage 2Senior Producer

Gallery[]

External links[]

References[]

  1. Jason Bergman on about.me
  2. Unmasking the Gamers: Jason Bergman
  3. Question: "What role had the additional Bethesda writers in F:NV? With all due respect, but I doubt producers/QA testers would write characters..nonetheless, I'm curious."
    Joshua Sawyer: "They wrote some of the barkstring voice sets for generic NPCs."
    (Joshua Sawyer Formspring posts/2011)
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