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After graduating from the Conservatory of Recording Arts and Sciences in Tempe, Arizona in May of 2010, Jacob headed out to Los Angeles and pursued a career in the recording industry. In June of the same year, he arrived at Soundworks, and since then has worked as a 2nd engineer on sessions for the shows such as Handy Manny, Bubble Guppies, Olivia, and has also worked as a dialogue editor for Obsidian Entertainment’s major release video game, Fallout: New Vegas. His background as a musician, songwriter, and having a strong work ethic makes him a valuable asset in the studio.
|2010||Fallout: New Vegas||Dialogue Editor|