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Jacob Craner

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Jacob Craner is a developer who worked at Obsidian Entertainment on Fallout: New Vegas as a Dialogue Editor.

BackgroundEdit

After graduating from the Conservatory of Recording Arts and Sciences in Tempe, Arizona in May of 2010, Jacob headed out to Los Angeles and pursued a career in the recording industry. In June of the same year, he arrived at Soundworks, and since then has worked as a 2nd engineer on sessions for the shows such as Handy Manny, Bubble Guppies, Olivia, and has also worked as a dialogue editor for Obsidian Entertainment’s major release video game, Fallout: New Vegas. His background as a musician, songwriter, and having a strong work ethic makes him a valuable asset in the studio.[1]


Employment historyEdit

FromToCompanyRole
2010?Obsidian Entertainment

CreditsEdit

Fallout seriesEdit

YearTitleCredited as/for
2010Fallout: New VegasDialogue Editor

ReferencesEdit

  1. Soundworks Jacob Craner Bio