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Jack (weapon)

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For an overview of Ripper models in the Fallout series of games, see Ripper (weapon).
Jack
Ripper FO3
Ripper icon
Requirements
skillMelee Weapons
Attack statistics
dmg/attack
30 (36.5)
DPS
30 (36.5)
crit dmg
15
crit % mult
x1
attacks/sec
1AP65
effectx1.5 limb damageIcon damage
Other
weight6value
200
item HP800
repair
Rippers
base id000c6e5b
 
Gametitle-FO3
Gametitle-FO3

Jack is a melee weapon found in Fallout 3.

CharacteristicsEdit

Jack is a unique variant of the uncommon melee weapon, the Ripper. It is equal in power per single hit to its cousin, but has a higher potential damage rate, due to its slight but noticeable boost to the critical hit rate. It also does an extra 50% damage against limbs.

The higher critical chance increases the power of this weapon enormously because it hits over 30 times per second. The listed weapon damage is divided over the individual hits, but the critical bonus damage is not. This means every hit has a normal chance to critical and do the full critical bonus damage. If one performs a sneak attack critical with the Better Criticals perk while holding this weapon, he/she has the chance to do a brutal 60+ damage hit... 30 times in a second!

With a Luck of 10, Melee Weapons of 100, Finesse, Superior Defender, Ghoul Ecology, Better Criticals, and Bloody Mess, this weapon can kill super mutants and raiders in less than 1 second, super mutant brutes in 1 second, deathclaws in 2 seconds, and overlords in 4, making this one of, if not the most effective weapons in the game.

DurabilityEdit

Jack can successfully strike about 533 times from full condition before breaking.

VariantsEdit

  • Ripper - The common variant in Fallout 3.

ComparisonEdit

Weapon name (current weapon is highlighted)Icon meleeDamage per attack (damage per projectile)Icon damageDamage per secondIcon dpsBonus effectsIcon bonus effectAttacks per secondIcon attackCritical Chance % multiplierIcon chanceCritical damageIcon critical damageAction Point costIcon actionDamage per action pointIcon dapDurability (number of attacks before breaking)Icon repairWeightIcon weightValue in capsIcon merchantValue to weight ratioIcon ratio
Ripper 30
301x00650.9400610016.7
Jack 30
30x1.5 limb damageIcon damage1x115650.9533620033.3
Note: Melee damage is doubled in V.A.T.S.

LocationEdit

After the The Waters of Life quest, Jack will appear in the Deathclaw Sanctuary, on the body of the second dead Enclave officer in the southern area of the cave. The body is surrounded by other dead bodies, including that of a giant ant on occasion. If all deathclaws have previously been killed, then the officer will spawn with a very low amount of health - approximately 2 bars.

Behind the scenesEdit

This weapon's name is a reference to Jack the Ripper, a notorious serial killer who hunted London prostitutes in the late 19th century. This weapon's Edit ID in the G.E.C.K. is also "WeapUniqueJackTheRipper".

BugsEdit

  • ps3Icon ps3 The Ripper will stop making the chainsaw noise while held against a solid object. [verified]
  • xbox360Icon xbox360 There is a chance that the Enclave Officer will not appear. [verified]

SoundsEdit

Ripper icon
ReloadVB

GalleryEdit

VideosEdit

Fallout 3 Unique Weapons - Jack (the Ripper)06:08

Fallout 3 Unique Weapons - Jack (the Ripper)

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