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Jack (Fallout 2)

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For other characters who appear in the Fallout universe named Jack, see Jack.
Jack
FO02 NPC Jack (NCR)
Biography
raceHuman
genderMale
affiliationNCR
rolePoliceman
locationNCR Downtown
Gameplay
appearancesFallout 2
quests"Take care of Officer Jack" for Mira
Statistics
SPECIAL7 ST, 7 PE, 6 EN, 5 CH, 4 IN, 7 AG, 5 LK
derived statsArmor Class: 27
Hit Points: 94
Action Points: 10
Sequence: 7
Critical Chance: 10%
Damage Resistance: 40%
tag skillsSmall Guns: 115%
Big Guns: 115%
Energy Weapons: 115%
Unarmed: 85%
Melee Weapons: 90%
Throwing: 70%
Technical
dialogue filescofjack.msg
 
Gametitle-FO2
Gametitle-FO2

People always laughing at Jack, calling him Whack Jack - well who's laughing now?

— Jack

Jack is the assistant deputy of the NCR law in 2241.

Contents

BackgroundEdit

Once an upstanding officer of the law in NCR, Jack's life took a turn for the worse when his marriage with Mira crashed horribly. His wife managed to coerce the court into giving her almost everything they worked together for and that still wasn't enough - she wanted him dead. Jack has since gone deeper and deeper into depression, building up anger inside him.

One day in the 2240s he finally snapped, and after grabbing a brick of plastique, he wired himself to the town's power generator, threatening to blow himself and the generator to kingdom come.

Interactions with the player characterEdit

Interactions overviewEdit

General Services Quests
Companion: noIcon cross
Talking head: noIcon cross
Merchant: noIcon cross
Modifies items: noIcon cross
Doctor: noIcon cross
Starts quests: noIcon cross
Involved in quests: yesIcon check

QuestsEdit

  • "Take care of Officer Jack" for Mira: Jack is first encountered as he threatens to blow up the NCR powerplant. Several options are available for dealing with him: one, reason, though unlike most, only the most hostile dialogue options will make him reconsider his position. Second, he can be shot to death, which will not make Dorothy happy, as she understood that the poor man snapped due to pressure. Last, he can be allowed to blow up and the city generator either fixed or left disabled (energy fields throughout the city go down as a result).

InventoryEdit

Apparel Weapon Other items
Police uniform (equivalent to Brotherhood armor) AK-112 assault rifle
Desert Eagle .44
Frag grenade
$15
.44 magnum JHP x20
Psycho
Plastic explosive*

* This detonates, killing Jack. Talking him down or killing him before he explodes will result in these still being present in his inventory.

AppearancesEdit

Jack appears only in Fallout 2.

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