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Marked men

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Marked men
MarkedMan
variantsMarked men hunter
Marked men marauder
Marked men ravager
Marked men scout
Irradiated marked men hunter
Irradiated marked men marauder
Irradiated marked men ravager
Irradiated marked men scout
Irradiated heavy trooper
Irradiated Legion explorer
Irradiated Legionary prime
Irradiated Legionary veteran
locationThe Divide
Dry Wells
Long 15
 
Gametitle-FNV LR
Gametitle-FNV LR

Marked men are ghoul inhabitants found in the Divide in 2281.

BackgroundEdit

Marked men are the remnants of the New California Republic and Caesar's Legion soldiers stationed at the Divide. The Courier unintentionally brought a package to the Divide from Navarro containing a mysterious ICBM detonator, causing the nuclear warheads that were still underground in their silos since the Great War to detonate. The result of the warheads exploding, on top of Big M.T.'s man-made disasters such as the earthquakes and violent storms present there that were an experiment gone awry, soon tore apart the entire area and all those residing within. The storms in particular had a profound effect on the NCR and Legion remnants; their skins were flayed off, leaving their skeletal muscle tissue exposed. At the same time, the radiation had caused a unique "ghoulification" process that had kept them alive, making them suffer from their heavy wounds. In dialogue between the Courier and Ulysses, it can be confirmed that such injuries and radiation would have killed ordinary ghouls. This makes the marked men unique in that it is that level of radiation that is keeping them alive.

Despite belonging to completely different factions with opposing ideologies when they were humans, the pain united them both into a single group. Their hate for the NCR and the Legion was turned against the Divide and its intruders. Some former legionaries of Caesar's Legion crafted crude versions of Legate equipment closely resembling Lanius's gear, using the metal from the Divide. Others shaped crude blades as weapons, in hopes of holding on to their identity that the Divide had snatched from them. Former NCR soldiers held on to their guns, raining fire on their victims from a distance.

CharacteristicsEdit

BiologyEdit

Marked men are hardened ghouls with a fiery red color, their skins peeled off by the violent storms of the Divide. Because of this, their skeletal muscles are exposed, giving them their red appearance. They are considered ghouls, in that the intense radiation of their surroundings is keeping them alive. To protect their new skin (or more likely, themselves), they continue to wear tattered clothing from their respective factions. They maintain their clothing from scavenged pieces of scrap, such as fallen road signs, license plates, and other bits of metal. In order to feed themselves, marked men have resorted to cannibalism, evident in the hunks of human meat and flesh found nearby their encampments.

Gameplay attributesEdit

Marked men level with the player, have a high amount of health for humanoid opponents, and are moderately protected by the tattered armor they wear (albeit far less than properly maintained regular versions of their armor). They are overall on par with the White Legs tribals of Zion Canyon, and the lobotomites of the Big MT, in terms of health and armor.

They carry a variety of powerful melee and ranged weapons, and at higher levels (above level 40) have the unique attribute of being the only faction that almost universally uses non-standard ammunition for their weapons (i.e. slugs and armor-piercing rounds), increasing their combat proficiency against well-protected targets. Additionally, many marked men make simultaneous use of both firearms and grenades. At times, they can be found using Stealth Boys, making them harder to detect.

When near sources of radiation, they regenerate health rapidly, even more so than ordinary ghouls. However, they tend to be few in numbers, and it is rare to find more than a dozen in any particular location, unless the player is a high level.

VariantsEdit

Marked men hunterEdit

Marked men hunter

Marked men hunters appear to be former NCR troopers, equipped with powerful ranged weapons. They may carry guns like trail carbines, assault carbines, or sniper rifles at lower levels (level 1 to level 30), and anti-materiel rifles, brush guns, or Marksman carbines at higher levels (level 30 or above). For energy weapons, they may be seen carrying arc welders or tri-beam laser rifles.

Most of them are found wearing ruined NCR trooper armor (now known as the marked trooper armor), while some of them may be wearing Legion armor (called the marked scout armor).

Name (Base ID)StatisticsBehaviorAbilitiesItems
Marked men hunter
xx0086ef
LevelIcon level
1
Experience PointsIcon XP
10
PerceptionIcon eye
7
Hit pointsIcon heart
130 → 280
Damage ThresholdIcon shield gold
→ 11
Damage ResistanceIcon shield silver
0%
Gamebryo AI attributes#AggressionIcon fist
Aggressive: Will attack enemies on sight.Icon requiredIcon optionalIcon optional
Gamebryo AI attributes#ConfidenceIcon confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#AssistanceIcon group
Helps allies: Will help allies.Icon requiredIcon optional
attackIcon attack
Melee (2 damageIcon damage)
attackIcon attack
Ranged

Marked men marauderEdit

Marked men marauder

Marked men maurauders are higher-ranking marked men that specialize in heavy weapons. They carry missile launchers and light machine guns at lower levels (below level 30), miniguns, heavy incinerators, Gatling lasers, and plasma casters at higher levels (above level 30), and shoulder mounted machine guns at all levels.

They wear either marked tribal armor or marked patrol armor, suggesting that they are a mix of former NCR rangers and former high-ranking legionaries. As such, they are slightly better protected than lower-ranking marked men.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Marked men marauder
xx0086f1
LevelIcon level
1
Experience PointsIcon XP
10
PerceptionIcon eye
6
Hit pointsIcon heart
138 → 288
Damage ThresholdIcon shield gold
? → 15
Damage ResistanceIcon shield silver
0%
Gamebryo AI attributes#AggressionIcon fist
Aggressive: Will attack enemies on sight.Icon requiredIcon optionalIcon optional
Gamebryo AI attributes#ConfidenceIcon confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#AssistanceIcon group
Helps allies: Will help allies.Icon requiredIcon optional
attackIcon attack
Melee (3 damageIcon damage)
attackIcon attack
Ranged

Marked men ravagerEdit

Marked men ravager

Marked men ravagers appear to be former Legionaries, and specialize in melee weapons. They often carry the Blade of the West, as well as fire axes and Shishkebabs at lower levels (below level 30). At higher levels (above level 30), they carry sledgehammers, super sledges, and thermic lances. They also carry and use incendiary grenades.

Most ravagers wear marked scout armor, and sometimes marked trooper armor.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Marked men ravager
xx0086f0
LevelIcon level
1
Experience PointsIcon XP
10
PerceptionIcon eye
5
Hit pointsIcon heart
145 → 295
Damage ThresholdIcon shield gold
? → 11
Damage ResistanceIcon shield silver
0%
Gamebryo AI attributes#AggressionIcon fist
Aggressive: Will attack enemies on sight.Icon requiredIcon optionalIcon optional
Gamebryo AI attributes#ConfidenceIcon confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#AssistanceIcon group
Helps allies: Will help allies.Icon requiredIcon optional
attackIcon attack
Melee (4 damageIcon damage)
attackIcon attack
Ranged

Marked men scoutEdit

Marked men scout

Marked men scouts appear to be former Legionaries equipped with both firearms and frag grenades. They generally carry either pistols, one-handed submachine guns, or shotguns. They are equipped with flare guns and plasma defenders at all levels, and 12.7mm pistols, hunting shotguns, and hunting revolvers at lower levels (below level 30), as well as 12.7mm submachine guns and riot shotguns at higher levels (above level 30).

As their former ranks suggest, they usually wear marked scout armor. Some of them can be found wearing marked trooper armor.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Marked men scout
xx0086ee
LevelIcon level
1
Experience PointsIcon XP
10
PerceptionIcon eye
6
Hit pointsIcon heart
130 → 280
Damage ThresholdIcon shield gold
? → 11
Damage ResistanceIcon shield silver
0%
Gamebryo AI attributes#AggressionIcon fist
Aggressive: Will attack enemies on sight.Icon requiredIcon optionalIcon optional
Gamebryo AI attributes#ConfidenceIcon confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#AssistanceIcon group
Helps allies: Will help allies.Icon requiredIcon optional
attackIcon attack
Melee (2 damageIcon damage)
attackIcon attack
Ranged

Irradiated marked men hunterEdit

Marked men hunter

Irradiated marked men hunters are marked men that have been irradiated from the missile launched by the Courier. They are found scattered around the Courier's Mile.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Irradiated marked men hunter
xx00c34b
LevelIcon level
50
Experience PointsIcon XP
50
PerceptionIcon eye
7
Hit pointsIcon heart
520
Damage ThresholdIcon shield gold
0
Damage ResistanceIcon shield silver
0%
Gamebryo AI attributes#AggressionIcon fist
Aggressive: Will attack enemies on sight.Icon requiredIcon optionalIcon optional
Gamebryo AI attributes#ConfidenceIcon confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#AssistanceIcon group
Helps allies: Will help allies.Icon requiredIcon optional
attackIcon attack
Melee (2 damageIcon damage)
attackIcon attack
Ranged
abilityIcon ability
PerceptionIcon eye Reduced perception -8%
abilityIcon ability
Radiation resistanceIcon radiation Radiation resistance 85%
abilityIcon ability
Radiation Healing +15 Hit PointIcon heart

Irradiated marked men marauderEdit

Marked men marauder

Irradiated marked men marauders are marked men that have been irradiated from the missile launched by the Courier. They are found scattered around the Courier's Mile.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Irradiated marked men marauder
xx00c30f
LevelIcon level
50
Experience PointsIcon XP
50
PerceptionIcon eye
6
Hit pointsIcon heart
520
Damage ThresholdIcon shield gold
11
Damage ResistanceIcon shield silver
0%
Gamebryo AI attributes#AggressionIcon fist
Aggressive: Will attack enemies on sight.Icon requiredIcon optionalIcon optional
Gamebryo AI attributes#ConfidenceIcon confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#AssistanceIcon group
Helps allies: Will help allies.Icon requiredIcon optional
attackIcon attack
Melee (3 damageIcon damage)
attackIcon attack
Ranged
abilityIcon ability
PerceptionIcon eye Reduced perception -8%
abilityIcon ability
Radiation resistanceIcon radiation Radiation resistance 85%
abilityIcon ability
Radiation Healing +15 Hit PointIcon heart

Irradiated marked men ravagerEdit

Marked men ravager

Irradiated marked men ravagers are marked men that have been irradiated from the missile launched by the Courier. They are found scattered around the Courier's Mile.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Irradiated marked men ravager
xx00c312
LevelIcon level
50
Experience PointsIcon XP
50
PerceptionIcon eye
5
Hit pointsIcon heart
525
Damage ThresholdIcon shield gold
0
Damage ResistanceIcon shield silver
0%
Gamebryo AI attributes#AggressionIcon fist
Aggressive: Will attack enemies on sight.Icon requiredIcon optionalIcon optional
Gamebryo AI attributes#ConfidenceIcon confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#AssistanceIcon group
Helps allies: Will help allies.Icon requiredIcon optional
attackIcon attack
Melee (4 damageIcon damage)
attackIcon attack
Ranged
abilityIcon ability
PerceptionIcon eye Reduced perception -8%
abilityIcon ability
Radiation resistanceIcon radiation Radiation resistance 85%
abilityIcon ability
Radiation Healing +15 Hit PointIcon heart

Irradiated marked men scoutEdit

Marked men scout

Irradiated marked men scouts are marked men that have been irradiated from the missile launched by the Courier. They are found scattered around the Courier's Mile.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Irradiated marked men scout
xx00c34c
LevelIcon level
50
Experience PointsIcon XP
50
PerceptionIcon eye
6
Hit pointsIcon heart
520
Damage ThresholdIcon shield gold
0
Damage ResistanceIcon shield silver
0%
Gamebryo AI attributes#AggressionIcon fist
Aggressive: Will attack enemies on sight.Icon requiredIcon optionalIcon optional
Gamebryo AI attributes#ConfidenceIcon confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#AssistanceIcon group
Helps allies: Will help allies.Icon requiredIcon optional
attackIcon attack
Melee (2 damageIcon damage)
attackIcon attack
ranged
abilityIcon ability
PerceptionIcon eye Reduced perception -8%
abilityIcon ability
Radiation resistanceIcon radiation Radiation resistance 85%
abilityIcon ability
Radiation Healing +15 Hit PointIcon heart

Irradiated heavy trooperEdit

Irradiated heavy trooper

Irradiated heavy troopers are the ghoulified remnants of NCR heavy troopers stationed at the Long 15 outpost. After the Courier launched the nuclear missiles from the Divide at the outpost, the radiation left behind turned them into ghouls, leaving them hostile to all others. They look like regular NCR heavy troopers with the added ability of regenerating health while irradiated.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Irradiated heavy trooper
xx00d89f
xx00d8fc (colonel) cutIcon cut
LevelIcon level
50
Experience PointsIcon XP
500
PerceptionIcon eye
10
Hit pointsIcon heart
640
Damage ThresholdIcon shield gold
5
Damage ResistanceIcon shield silver
10%
Gamebryo AI attributes#AggressionIcon fist
Aggressive: Will attack enemies on sight.Icon requiredIcon optionalIcon optional
Gamebryo AI attributes#ConfidenceIcon confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#AssistanceIcon group
Helps allies: Will help allies.Icon requiredIcon optional
attackIcon attack
Melee (5 damageIcon damage
abilityIcon ability
Radiation Healing +15 Hit PointsIcon heart

Irradiated Legion explorerEdit

FNVLR Irradiated Legion explorer

Irradiated Legion explorers are the ghoulified remnants of Legion explorers that have been irradiated from the missile launched by the Courier. They are found in Dry Wells.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Irradiated Legion explorer
xx00c204 (melee) xx00c1ff (ranged)
LevelIcon level
50
Experience PointsIcon XP
500
PerceptionIcon eye
8
Hit pointsIcon heart
620
Damage ThresholdIcon shield gold
5
Damage ResistanceIcon shield silver
10%
Gamebryo AI attributes#AggressionIcon fist
Aggressive: Will attack enemies on sight.Icon requiredIcon optionalIcon optional
Gamebryo AI attributes#ConfidenceIcon confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#AssistanceIcon group
Helps allies: Will help allies.Icon requiredIcon optional
attackIcon attack
Melee (3 damageIcon damage
attackIcon attack
Ranged
abilityIcon ability
Toughness +10% Damage ResistanceIcon shield silver
abilityIcon ability
Radiation Healing +15 Hit PointsIcon heart

Irradiated legionary primeEdit

FNVLR Irradiated Legionary prime

One irradiated legionary prime can be found in Dry Wells. He is the ghoulified remnant of a Prime legionary that has been irradiated from the missile launched by the Courier.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Irradiated Legionary prime
xx00c1fe
LevelIcon level
50
Experience PointsIcon XP
500
PerceptionIcon eye
5
Hit pointsIcon heart
610
Damage ThresholdIcon shield gold
10
Damage ResistanceIcon shield silver
?
Gamebryo AI attributes#AggressionIcon fist
Aggressive: Will attack enemies on sight.Icon requiredIcon optionalIcon optional
Gamebryo AI attributes#ConfidenceIcon confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#AssistanceIcon group
Helps allies: Will help allies.Icon requiredIcon optional
attackIcon attack
Melee (3 damageIcon damage
abilityIcon ability
Toughness +10% Damage ResistanceIcon shield silver
abilityIcon ability
Radiation Healing +15 Hit PointsIcon heart

Irradiated legionary veteranEdit

FNV irradiated legionary veteran

Irradiated legionary veterans are the ghoulified remnants of Veteran legionaries that have been irradiated from the missile launched by the Courier. Three are found in Dry Wells.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Irradiated Legionary veteran
xx00c1f9
LevelIcon level
50
Experience PointsIcon XP
500
PerceptionIcon eye
5
Hit pointsIcon heart
610
Damage ThresholdIcon shield gold
13
Damage ResistanceIcon shield silver
?
Gamebryo AI attributes#AggressionIcon fist
Aggressive: Will attack enemies on sight.Icon requiredIcon optionalIcon optional
Gamebryo AI attributes#ConfidenceIcon confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#AssistanceIcon group
Helps allies: Will help allies.Icon requiredIcon optional
attackIcon attack
Melee (3 damageIcon damage
abilityIcon ability
Toughness +10% Damage ResistanceIcon shield silver
abilityIcon ability
Radiation Healing +15 Hit PointsIcon heart

Notable marked menEdit

NotesEdit

  • The marked men that appear during the final battle will explode after being killed, with an explosive effect identical to that of a plasma grenade. This was done to prevent lag from too many corpses being in one area. It is still possible for it to lag by killing multiple marked men at close range with weapons like the shoulder mounted machine gun or frag grenades.
  • The Marked men are some of the few enemies in the game that will use special ammunition against the Courier.
  • If affiliated with the NCR, the player can comment to Ulysses that many of the marked men appear to be NCR special forces (more specifically, rangers or other special combat teams). A Legion affiliated player can do the same, noting that several marked men were Legion scouts, assassins or Frumentarii.
  • Former NCR marked men seem to have lost their dogtags.
  • Although female NCR troopers appear in abundance in the Mojave, there is no female variant of NCR marked men in The Divide or even the Long 15.

AppearancesEdit

Marked men appear only in the Fallout: New Vegas add-on Lonesome Road.

Behind the scenesEdit

Icon cut contentThe following is based on Fallout: New Vegas cut content and has not been confirmed by canon sources.

An additional, unused variant of the irradiated heavy trooper exists within the resources of Lonesome Road. Also called "irradiated heavy trooper", this version differs primarily in that it uses the default SPECIAL statistics for NCR troopers - 5 for all statistics. It also is equipped with a Minigun loaded with 5mm AP rounds, rather than the random weapon selection found in the standard version. Internally this version has the Editor ID NVDLC04NukeNCRColonel, indicating that this may have been an early stand-in for Colonel Royez.

Icon cut contentEnd of information based on Fallout: New Vegas cut content.

BugsEdit

pcIcon pc ps3Icon ps3 xbox360Icon xbox360 Marked men who carry Plasma Defenders are given the incorrect ammunition, microfusion cell, over charge rather than the correct energy cell, over charge. This renders them unable to use the weapon entirely.[verified]

GalleryEdit

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