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The Sole Survivor upon entering the Memory Den can persuade Irma to let them relive a memory. When she asks if a memory comes to mind, the Survivor can be upfront or elusive. Depending on speech choices, she may grant the Survivor a "free trial." If they go into the memory stasis pod, a screen with "Please Stand By" appears. The pod is very similar in appearance to the virtual reality cryogenic pods in Vault 112 of Fallout 3. The memory that is replayed to the Survivor is that of them waking briefly and seeing their spouse shot and son kidnapped. The memory plays like an out-of-body experience. When awoken, the Survivor is distressed, and Irma apologizes for putting them through that again.
The above experience is not available if the Sole Survivor first arrives to the Memory Den with Nick, so as to analyze a certain memory.
Interactions with the player characterEdit
There is very little information available about Irma, though her unique way of dressing and lounging evokes a sense of mystery in regards to her origins. A terminal in the Quincy ruins mentions a woman also referred to as only by Irma during the events leading to the Quincy Massacre. It is possible - though highly unlikely - that these two women are one in the same.
Irma appears only in Fallout 4.
Behind the scenesEdit
Irma was originally named Emma during development.
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