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HtH Evade

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HtH Evade
HtH Evade
Fallout 2, Fallout Tactics
requirementsLevel 12
Unarmed 75%
ranks1
effectsAC increased by 2 for each unused AP, plus unarmed skill / 12
 
Gametitle-FO2Gametitle-FOT
Gametitle-FO2Gametitle-FOT

If both item slots are empty, each unused action point gives you a +2 instead of +1 towards your Armor Class at the end of your turn, plus 1/12 of your unarmed skill.

— Fallout 2 (patched) In-game description

HtH Evade is a Fallout 2 and Fallout Tactics perk.

While it states that both item slots must be empty, that is not entirely accurate. It really requires not holding a gun or melee weapon (anything that is visible in the character's hands). This perk will work if wielding unarmed weapons (such as brass knuckles, boxing gloves, power fist), throwables (grenades, rocks), or any non-weapon item.

NoteEdit

HtH Evade shares the Vault Boy image with Artful Dodger.

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