Hoss (Fallout 3)
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“
Know that you may travel through Falls Church under our protection.
”Paladin Hoss is a member of the Capital Wasteland chapter of the Brotherhood of Steel in 2277.
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Background
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Hoss hates chaperoning wayward cadets almost as much as latrine-cleaning duties, and his fears have recently been proven right, as Initiate Pek disappeared on a long-range recon sweep of the Falls Church zone. He's happy for any help.[1]
Interactions with the player character
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Interactions overview
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Quests
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- The Lost Initiate: During a training exercise in Falls Church, Knight Church, Paladin Hoss, Initiate Pek, and an unnamed paladin have become separated in a super mutant attack. Knight Church has been killed in the initial attack and Initiate Pek is trapped in an office building, while Paladin Hoss and the other Paladins are fighting nearby.
Inventory
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| Apparel | Weapon | Other items | On death |
|---|---|---|---|
| Brotherhood power armor | Flamer or Missile launcher N99 10mm pistol |
- | Brotherhood of Steel holotag |
Appearances
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Hoss appears only in Fallout 3.
Bugs
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- Hoss, the unnamed Brotherhood of Steel Paladin and Initiate Pek can, humorously, be found in several different places throughout the Capital Wasteland. They, unlike other non-player characters, can sometimes appear at The Pitt, Point Lookout, or even on Mothership Zeta. Note that he steals items. [verified]
- Hoss and several other unnamed NPC Brotherhood Knights may glitch after you have completed the quest to save Initiate Pek. Waiting, sleeping, or fast-traveling to different locations (DLC maps included) may cause Hoss, a random Knight, or both to spawn somewhere immediately beside you, before running off in some random direction provided you're in the Capital Wasteland; if you're in a DLC Map, they'll stand idle until the next time they spawn at your location. [verified]
- When randomly spawning near you, Hoss may be carrying the same weapon that you currently have equipped. This includes unique weapons such as the Alien Blaster. [verified]
- Occasionally, after you find Initiate Pek, when you exit the building, both Initiate Pek and Hoss will be dead with no appearent reason.[verified]