The following is based on information from Fallout Shelter or Fallout Shelter Online. |
Horsemen of the Post-Apocalypse Part 3 is a multi-stage questline in Fallout Shelter, consisting of 6 sequential quests. This page serves as an overview for these quests.
Quest name | Long description | Quest objective | Short description | Requirements | Rewards |
---|---|---|---|---|---|
Set 'em Up: Pestilence | The truce forgotten, War is now out for blood, ready to tear the Wasteland apart looking for Pestilence! The longer it takes, the more innocent Settlers will die, so let's dress as Warshippers and convince the Pests to bring Pestilence to War. Vault 226, abandoned and in the mountains, will make a great arena for their apocalyptic faceoff! | 1. Get the Pests to lead Pestilence to Vault 226. 2. Talk to the Weekly Exposition reporter. |
Lure Pestilence to the abandoned Vault 226. | Level 26 dwellers 10+ DAM weapons Raider armor 11 hours travel |
Legendary junk Legendary weapon recipe 3,000 caps |
Set 'em Up: Famine | The Pests will bring Pestilence to Vault 226, so War is sure to follow. If we could get Famine there as well, the Horsemen and their cultists might all take care of each other! We need to dress as Pests and speak to the Hungry Horde's non-feral leaders. | 1. Get the Hungry to lead Famine to Vault 226. 2. Talk to Drusilla. |
Lure Famine to the abandoned Vault 226. | Level 27 dwellers 11+ DAM weapons Radiation suit |
Theme recipe fragment Rare combat shotgun 3,300 caps |
Run, Three Dog, Run! | All this time, Three Dog has been saving lives, helping Settlers evade the Horsemen's followers, but it's put him on Vault 144's hit list! His last broadcast has him on the run from Death cultists. We need to get to him before they do, and one of his pursuers might know the location of Death's cave! | 1. Save Three Dog. 2. Talk to the Weekly Exposition reporter. 3. Kill the Vault 144 Death cultists. |
Save Three Dog from the Death cultists chasing him. | Level 28 dwellers 12+ DAM weapons |
Lunchbox 3,575 caps Rare weapon recipe |
Knock 'Em Down | War vs. Pestilence vs. Famine. Warshippers vs. Pests vs. Hungry. Everyone's arrived at Vault 226, ready to fight, but we shouldn't leave anything to chance. Let's wade through the carnage and make sure none of the Horsemen survive! | 1. Kill War. 2. Kill Famine. 3. Kill Pestilence. |
Kill Famine, Pestilence and War. | Level 29 dwellers 12+ DAM weapons |
Nuka-Cola Quantum x2 Legendary junk Legendary outfit recipe |
At Death's Door | Three down, one to go, and thanks to Three Dog, we know where Death's cave is. But will he be awake? Only one way to find out! | Kill Death. | Kill Death, the final Horseman. | Level 30 dwellers 12+ DAM weapons |
Legendary junk Rare flamer 3,250 caps |
Just Deserts | The Vault received an anonymous message promising to reveal the secret origin of the Horsemen. The location it gives is far into the Wasteland, but it's worth the risk to find out what this person has to say. | Discover the origin of the Horsemen. | Discover the origin of the Horsemen. | Level 30 dwellers 12+ DAM weapons* |
Quest clue 1,750 caps |