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|games =FNV
 
|games =FNV
 
|type =settlement small
 
|type =settlement small
|image =Horowitz_farmstead.jpg
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|image =Horowitz farmstead.jpg
|map marker image =Horowitz_Farmstead loc.jpg
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|map marker image =Horowitz Farmstead loc.jpg
 
|map marker ='''Horowitz Farmstead'''
 
|map marker ='''Horowitz Farmstead'''
 
|local map =
 
|local map =
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==Layout==
 
==Layout==
Consisting of a large building and an old barn next to a grain silo, this location is guarded by three [[Vipers]]. There is a [[campfire]] for crafting, beds, and lootable items in sacks and crates inside the barn where the Vipers' camp is. Although the Vipers respawn, the loot does not. Interestingly, the building with an intact silo does not have a visible doorway or entrance (like the sheds from the [[Pitt steelyard|steelyard]] in ''[[The Pitt (add-on)|The Pitt]]'', which it is identical to), as opposed to the normal boarded-up doors that inaccessible buildings usually have.
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Consisting of a large building and an old barn next to a grain silo, this location is guarded by three [[Vipers]]. There is a [[campfire]] for crafting, beds, and lootable items in sacks and crates inside the barn where the Vipers' camp is. Although the Vipers respawn, the loot does not. Strangely, the building with an intact silo does not have a visible doorway or entrance (like the sheds from the [[Pitt steelyard|steelyard]] in ''[[The Pitt (add-on)|The Pitt]]'', which use the same tileset).
   
Located to the south-west of the dilapidated barn as well as between the silo and the barn are live [[Frag mine (Fallout: New Vegas)|frag mine]]s. Next there is a dead brahmin next to a billboard, near the brahmin is a dead body with a plasma rifle. This may attract the attention of a cazador near the billboard.
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Located to the southwest of the dilapidated barn as well as between the silo and the barn are live [[Frag mine (Fallout: New Vegas)|frag mine]]s. Next there is a dead brahmin next to a billboard, near the brahmin is a dead body with a plasma rifle. This may attract the attention of a [[cazador]] near the billboard.
  +
  +
There is a poor condition [[hunting shotgun]] in the bed of the pickup truck next to the barn.
   
 
==Notable loot==
 
==Notable loot==
[[Sunset Sarsaparilla star bottle cap]] on the crates in the open barn in the middle by a couple of ammunition boxes.
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[[Sunset Sarsaparilla star bottle cap]] - on the crates in the open barn in the middle by a couple of ammunition boxes.
   
 
==Notes==
 
==Notes==
* Next to the fallen silo there is an small shack with a [[reloading bench]] against the outer wall.
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* Next to the fallen silo there is a small shack with a [[reloading bench]] against the outer wall.
 
* North of the farm is the [[mercenary camp]] with a group of heavily armed (and hostile) mercenaries. One of them is equipped with the unique [[YCS/186]]. They may appear right at the area of the [[Northern Passage]] and at least one will be wearing reinforced (Mk I if low level) combat armor.
 
* North of the farm is the [[mercenary camp]] with a group of heavily armed (and hostile) mercenaries. One of them is equipped with the unique [[YCS/186]]. They may appear right at the area of the [[Northern Passage]] and at least one will be wearing reinforced (Mk I if low level) combat armor.
 
* The Vipers at the Horowitz farmstead respawn every 3 days.
 
* The Vipers at the Horowitz farmstead respawn every 3 days.
 
{{FNVWW}}
 
{{FNVWW}}
* If you have the Wild Wasteland trait activated, and you travel north from Horowitz farmstead, you will get the ''"Hovering Anomaly."'' What looked like a mercenary campground is actually an extraterrestrial landing zone, complete with spacecraft, and three [[Alien (Fallout: New Vegas)|alien]]s. The [[Alien (Fallout: New Vegas)#Alien captain|alien captain]] is equipped with the unique [[Alien blaster (Fallout: New Vegas)|alien blaster]].
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* If Wild Wasteland trait is activated, north from Horowitz farmstead, the ''"Hovering Anomaly"'' can be found. What looked like a mercenary campground is actually an extraterrestrial landing zone, complete with spacecraft, and three [[Alien (Fallout: New Vegas)|alien]]s. The [[Alien (Fallout: New Vegas)#Alien captain|alien captain]] is equipped with the unique [[Alien blaster (Fallout: New Vegas)|alien blaster]].
 
** The Wild Wasteland trait image and theme will not activate during the ''"Hovering Anomaly"'' encounter.
 
** The Wild Wasteland trait image and theme will not activate during the ''"Hovering Anomaly"'' encounter.
 
{{FNVWW|end}}
 
{{FNVWW|end}}
 
   
 
==Appearances==
 
==Appearances==
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[[Category:Fallout: New Vegas locations]]
 
[[Category:Fallout: New Vegas locations]]
   
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[[de:Horowitz-Farm]]
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[[es:Finca de Horowitz]]
 
[[ru:Ферма Хоровица]]
 
[[ru:Ферма Хоровица]]

Revision as of 11:58, 26 February 2016

 
Gametitle-FNV
Gametitle-FNV

The Horowitz farmstead is a location in the Mojave Wasteland, located just north-west of the Strip.

Layout

Consisting of a large building and an old barn next to a grain silo, this location is guarded by three Vipers. There is a campfire for crafting, beds, and lootable items in sacks and crates inside the barn where the Vipers' camp is. Although the Vipers respawn, the loot does not. Strangely, the building with an intact silo does not have a visible doorway or entrance (like the sheds from the steelyard in The Pitt, which use the same tileset).

Located to the southwest of the dilapidated barn as well as between the silo and the barn are live frag mines. Next there is a dead brahmin next to a billboard, near the brahmin is a dead body with a plasma rifle. This may attract the attention of a cazador near the billboard.

There is a poor condition hunting shotgun in the bed of the pickup truck next to the barn.

Notable loot

Sunset Sarsaparilla star bottle cap - on the crates in the open barn in the middle by a couple of ammunition boxes.

Notes

  • Next to the fallen silo there is a small shack with a reloading bench against the outer wall.
  • North of the farm is the mercenary camp with a group of heavily armed (and hostile) mercenaries. One of them is equipped with the unique YCS/186. They may appear right at the area of the Northern Passage and at least one will be wearing reinforced (Mk I if low level) combat armor.
  • The Vipers at the Horowitz farmstead respawn every 3 days.
  • If Wild Wasteland trait is activated, north from Horowitz farmstead, the "Hovering Anomaly" can be found. What looked like a mercenary campground is actually an extraterrestrial landing zone, complete with spacecraft, and three aliens. The alien captain is equipped with the unique alien blaster.
    • The Wild Wasteland trait image and theme will not activate during the "Hovering Anomaly" encounter.

Appearances

The Horowitz farmstead appears only in Fallout: New Vegas.