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The building is located near the Hopeville Missile Base Headquarters. The building itself is a half-cylindrical room about 15 feet long.
The armory can be entered using a holotape, by hacking (Science 75) or (Lockpick 100). Once inside, there is a locker to the left as well a counter with miscellaneous ammunition on it. Further along the left wall is a locker (very hard). Along the right wall are a few rockets on top of a counter. In the far right corner is a bed that can be slept in. The bed does not give the "well rested" bonus. With that aside, the armory provides the best environment for a temporary "player home," as it has several storage lockers that do not reset.
- Rocket, high explosive on the table to the left as you enter.
- Guns and Bullets underneath the desk in northeast corner, with a bed that can be slept on.
- Incendiary rockets on the shelves along the eastern wall.
- Two sets of riot gear, one in the unlocked locker in half condition and one in the locked (very hard) on the other side.
- Base service gate key - outside in a metal box to the south, between two barracks. Opens the gate east of the men's barracks.