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Hopeville

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Hopeville
Divide3
Icon settlement large
Site
Hopeville loc
map markerHopeville
part ofThe Divide
Segments
sectionsHigh Road entrance
Loading station
Missile silo bunker
Collapsed overpass tunnel
Courier's Mile
buildingsMissile base headquarters
Marked men camp
Marked men base
Marked men guard outpost
Marked men supply outpost
Hopeville armory
Men's barracks
Women's barracks
People
factionsMarked men
Other
questsThe Job
Technical
cell nameNVDLC04RoadHQ (M. Base HQ)
NVDLC04Road01Start (Load. St.)
NVDLC04Road01 (M. Silo Bunker)
ref idxx003e4b (Miss. Base HQ)
xx002888 (Loading Station)
xx002880 (Miss. Silo Bunker)
Maps
Hopeville local map
Local map of Hopeville
 
Gametitle-FNV OWBGametitle-FNV LR
Gametitle-FNV OWBGametitle-FNV LR

Hopeville, High Road, Ashton… tiny cracks in the Earth, nothing compared to the road carved ahead.

Ulysses

Hopeville is a city in the Divide in the Fallout: New Vegas add-on Lonesome Road.

BackgroundEdit

Along with its neighbor Ashton, Hopeville was home to several United States Armed Forces nuclear missile bases and silos. In 2077, along with the rest of the world, it burned in nuclear fire. Although the Hopeville area was a major part of the ballistic defense matrix, the missiles raining down on the city must have caught the soldiers there by surprise, as the ICBMs never left their silos.

Hopeville was also the subject of a major Big MT research project concerning meteorology; a project that ended in a disaster, spawning the horrible dust storms for which the Divide is infamous. Besides this project, Big MT was also a partner in different enterprises: at one point, an entire local hippie commune that protested outside Hopeville against the ongoing Sino-American War was rounded up by special riot control officers wearing a new model of L.A.P.D. riot armor. The whole regulated by the 11th Armored Cavalry Regiment, wearing a recognizable helmet and a more advanced riot armor, shipped them off to the Big Mountain Research and Development Center as test subjects.

Centuries later, a small survivalist community established itself in the area, created by the Courier. Kept alive by the Courier, it prospered, and more settlers moved into the new city. Eventually it drew the attention of the New California Republic, who began to annex it swiftly for a newly established supply line across the treacherous Divide into the Mojave Wasteland. This drew the attention of Caesar's Legion, which attempted to cut the new supply line. This war did not destroy the settlement, however. It was the work of the Courier who, returning to the Divide again, carried a package from Navarro by order of the NCR. This package contained a copy of ED-E, and when the robot was activated by the inhabitants, it sent a signal to the dormant nuclear missiles, causing them to begin detonating one after another, splitting the earth, cracking and twisting the landscape, and causing massive earthquakes. This turned Hopeville into what it is now.

LocationsEdit

LayoutEdit

Hopeville consists of many destroyed and decayed buildings, few of which have actual interior sections. Five warheads are scattered around the area, as well as many destroyed military vehicles and blocked off buildings. To the East is the entrance to the missile silo bunker, and to the West is the entrance to High Road. The area between the two is a maze of Marked Men encampments, twisted roads, fallen buildings, and walls of rubble.

Related questsEdit

AppearancesEdit

Hopeville appears in the Fallout: New Vegas add-on Lonesome Road and is mentioned in a terminal entry from the Y-0 research center in the Fallout: New Vegas add-on Old World Blues.

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