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{{Infobox item
 
{{Infobox item
|game =FNVDM
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|games =FNVDM
|type =gamebryo
+
|type =mod
|type2 =mod
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|icon =Holorifle icon.png
|name =Holorifle adv. calibration
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|image =Holorifle.png
|icon =Holorifle icon.png
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|effects =Decreases spread
|image =Holorifle.png
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|modifies =[[Holorifle]]
|uses =Modifies Holorifle
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|value =200
 
|baseid ={{DLC ID|013b20}}
|effects =Decreases spread
 
 
|footer =[[File:Generic weapon mod image.png|180px]]<br />Weapon mod case.
|value =200
 
|baseid ={{DLC ID|013b20}}
 
|extra =[[File:Generic weapon mod image.png|180px]]<br />Weapon mod case.
 
 
}}{{Games|FNVDM}}
 
}}{{Games|FNVDM}}
   
'''Holorifle adv. calibration''' is a [[Fallout: New Vegas weapon mods|weapon mod]] for the [[Holorifle]] in ''[[Fallout: New Vegas]]'' add-on ''[[Dead Money]]''.
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'''Holorifle adv. calibration''' is a [[Fallout: New Vegas weapon mods|weapon mod]] for the [[holorifle]] in ''[[Fallout: New Vegas]]'' [[Fallout: New Vegas add-ons|add-on]], ''[[Dead Money]]''.
   
 
==Effects==
 
==Effects==
Decreases the spread of the holorifle.
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This modification decreases the spread of the holorifle by 0.25 from 0.4 to 0.15.
   
 
==Location==
 
==Location==
You can purchase this mod through the [[Sierra Madre vending machine]]s. The vending code is found in [[Puesta del Sol|Puesta del Sol south]] on top of the tallest roof. To get there, go into the [[ruined cafe]] and exit through the top floor (exit located southern part of cafe, not north or east). Follow the rooftops to the center building in the square and you will see grating leading to the platform above. The vending code is on the ground at the base of the center column opposite the ramp you came up, near several [[Microfusion cell (Fallout: New Vegas)|microfusion cells]].
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The [[Vending machine code - "Hologram rifle - advanced calibration"|vending code for this mod]] is found in [[Puesta del Sol|Puesta del Sol south]] on top of the tallest roof. To get there, go into the [[ruined cafe]] and exit through the top floor (exit located southern part of cafe, not north or east). Follow the rooftops to the center building in the square and you will see grating leading to the platform above. The vending code is on the ground at the base of the center column opposite the ramp you came up, near several [[Microfusion cell (Fallout: New Vegas)|microfusion cells]].
   
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After obtaining the code, the mod can be purchased from any [[Sierra Madre vending machine]] for 125 [[Sierra Madre chip]]s.
==Appearances==
 
The holorifle adv. calibration appears in the ''[[Fallout: New Vegas]]'' [[Fallout: New Vegas add-ons|add-on]], ''[[Dead Money]]''.
 
   
==Bugs==
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==Notes==
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It is stated once you enter the Villa that [[Elijah]] created the holorifle himself, but despite this the mod box is labeled with "[[Gun Runners]]". This is explained by the fact that it is the default appearance for a mod if it does not have its own [[G.E.C.K. (editor)|GECK]] render.
* The holorifle adv. calibration holotape sometimes doesn't spawn causing it to be impossible to obtain.
 
 
{{stub-FNV}}
 
   
 
{{Navbox weapon mods FNV}}
 
{{Navbox weapon mods FNV}}
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[[Category:Dead Money weapon mods]]
 
[[Category:Dead Money weapon mods]]
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[[ru:Улучшенная калибровка для голоружья]]

Revision as of 22:32, 13 August 2015

 
Gametitle-FNV DM
Gametitle-FNV DM

Holorifle adv. calibration is a weapon mod for the holorifle in Fallout: New Vegas add-on, Dead Money.

Effects

This modification decreases the spread of the holorifle by 0.25 from 0.4 to 0.15.

Location

The vending code for this mod is found in Puesta del Sol south on top of the tallest roof. To get there, go into the ruined cafe and exit through the top floor (exit located southern part of cafe, not north or east). Follow the rooftops to the center building in the square and you will see grating leading to the platform above. The vending code is on the ground at the base of the center column opposite the ramp you came up, near several microfusion cells.

After obtaining the code, the mod can be purchased from any Sierra Madre vending machine for 125 Sierra Madre chips.

Notes

It is stated once you enter the Villa that Elijah created the holorifle himself, but despite this the mod box is labeled with "Gun Runners". This is explained by the fact that it is the default appearance for a mod if it does not have its own GECK render.