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| ||For an overview of holograms in the Fallout universe, see Hologram.|
|The following is based on Fallout: Brotherhood of Steel and has not been confirmed by canon sources.|
Hologram technology was an advanced experimental technology before the Great War and never achieved the same level of prominence as other technology. This was notably due to the excessive energy requirements, and the cost of research and required materials necessary to create it. They were virtually unknown to the public and remained a rare technology, even outside of the public eye.
It is believed hologram technology originally stemmed from Stealth Boy research in a scientific drive to match Chinese stealth suit technology. The first prototype of holographic technology was developed sometime before the Great War at the request of Frederick Sinclair for his project, the Sierra Madre Casino. Under the name "hologram project", they were created in Big MT by the Big MT company at the Z-38 lightwave dynamics research using a giant light generator. The initial research was a success, but Sinclair wanted them to go further: to develop holograms to use as a means of defense.
Big MT refused, imagining the cost to turn the holograms into something beyond walking cameras and greeters. However the company N.E. was willing, and signed an exclusive contract with Sinclair to make hologram greeters, vendors and security guards. Working from technology already developed in Big MT, they succeeded. Due to the intensive energy requirements, holograms were linked with a nearby hologram emitter, allowing them only a limited area of travel.
Interactions with the player characterEdit
The player completes the tutorial in the vault prototype guided by a Brotherhood of Steel paladin hologram.