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Gametitle-FO4 FH
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The hermit crab is a creature in the Fallout 4 add-on Far Harbor.

BackgroundEdit

The hermit crab is a mutated version of its pre-War ancestor. This creature has most likely mutated from the radiation of the nuclear fallout.

CharacteristicsEdit

BiologyEdit

The Far Harbor hermit crab still resembles its unmutated pre-War ancestor quite closely both in appearance and habits, with only one major difference: its immense size. Towering head and shoulders over any human, hermit crabs are far too large to protect their vulnerable abdomen by squeezing it into an empty gastropod shell. Instead, they use wrecked vehicles to facilitate their ambush hunting style.

Gameplay attributesEdit

Hermit crabs are giant creatures on par with fog crawlers, mirelurk queens and super mutant behemoths, though not quite as tall as the latter. As rare as they are powerful, hermit crabs are only ever encountered alone in a select few locations on Far Harbor Island where they masquerade as a wrecked Lobster Grill van choked with tires, mud and debris. Should something or someone venture close enough, the hermit crab will reveal itself and attack with its massive claws. The process of extracting itself from its shell takes quite some time and should usually suffice to put some distance between the Sole Survivor and the crab, provided the creature did not get the jump on its prey.

Needless to say for a beast this size, hermit crabs are heavy hitters and can inflict immense damage with their claws while soaking up massive amounts of firepower in return. Fortunately, these crabs are quite slow and not exactly agile. They also can neither fit through doors nor mount obstacles. However, they do have the ability to create hatchlings that pour out at the player in waves. They will stop, pull halfway back into their shell and begin shaking before releasing about 4-6 hermit crab hatchlings at a time. Sometimes they will do that upon death as well.

Hermit crabs usually do not attack until suitable prey gets within four to five meters of their position. They will, however, reveal themselves and actively start searching for trespassers if one stays in the general area for too long. This happens even when the player remained hidden during this time.

VariantsEdit

Hermit crab hatchlingEdit

Hermit crab hatchlings are identical to mirelurk hatchlings. They look similar (except the color of the skin), show the same behavior and are equally weak in combat, although they can swarm the player character in large numbers.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Hermit crab hatchling
xx04417d
Icon level
1
Icon eye
4
Icon heart
3
Icon shield silver
0
Icon electrical
0
Icon radiation
?
Icon poison
?
Icon XP
?
Icon fist
Aggressive: Will attack enemies on sight.Icon requiredIcon optionalIcon optional
Icon confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Icon group
Helps nobody: Will not help anyone.Icon optionalIcon optional
Icon attack
Melee (0 Icon damage)
Icon attack
empty
  • Icon dead

Hermit crabEdit

The average example of the species. These massive crustaceans are far too large for regular shells and have instead replaced them with "Lobster Grill Family Restaurant" brand trucks.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Hermit crab
xx??????
Icon level
?
Icon eye
?
Icon heart
?
Icon shield silver
0
Icon electrical
?
Icon radiation
?
Icon poison
?
Icon XP
?
Icon fist
Aggressive: Will attack enemies on sight.Icon requiredIcon optionalIcon optional
Icon confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Icon group
Helps nobody: Will not help anyone.Icon optionalIcon optional
Icon attack
Melee (0 Icon damage)
Icon attack
empty

Giant hermit crabEdit

Giant hermit crab
Mbox stub
Section needed
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Name (Base ID)StatisticsBehaviorAbilitiesItems
Giant hermit crab
xx0180aa
Icon level
21
Icon eye
6
Icon heart
750
Icon shield silver
100
Icon electrical
150
Icon radiation
?
Icon poison
?
Icon XP
?
Icon fist
Aggressive: Will attack enemies on sight.Icon requiredIcon optionalIcon optional
Icon confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Icon group
Helps nobody: Will not help anyone.Icon optionalIcon optional
Icon attack
Melee (0 Icon damage)
Icon attack
empty

Alpha hermit crabEdit

Alpha hermit crab
Mbox stub
Section needed
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Name (Base ID)StatisticsBehaviorAbilitiesItems
Alpha hermit crab
xx040c2e
Icon level
31
Icon eye
7
Icon heart
1500
Icon shield silver
150
Icon electrical
200
Icon radiation
?
Icon poison
?
Icon XP
?
Icon fist
Aggressive: Will attack enemies on sight.Icon requiredIcon optionalIcon optional
Icon confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Icon group
Helps nobody: Will not help anyone.Icon optionalIcon optional
Icon attack
Melee (0 Icon damage)
Icon attack
empty

Glowing hermit crabEdit

Glowing hermit crab

A hermit crab that has absorbed large doses of radiation and is glowing because of it.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Glowing hermit crab
xx040c2f
Icon level
41
Icon eye
8
Icon heart
2000
Icon shield silver
200
Icon electrical
250
Icon radiation
?
Icon poison
?
Icon XP
?
Icon fist
Aggressive: Will attack enemies on sight.Icon requiredIcon optionalIcon optional
Icon confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Icon group
Helps nobody: Will not help anyone.Icon optionalIcon optional
Icon attack
Melee (0 Icon damage)
Icon attack
empty

Savage hermit crabEdit

Savage hermit crab
Mbox stub
Section needed
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Name (Base ID)StatisticsBehaviorAbilitiesItems
Savage hermit crab
xx040c30
Icon level
51
Icon eye
9
Icon heart
2750
Icon shield silver
250
Icon electrical
300
Icon radiation
?
Icon poison
?
Icon XP
?
Icon fist
Aggressive: Will attack enemies on sight.Icon requiredIcon optionalIcon optional
Icon confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Icon group
Helps nobody: Will not help anyone.Icon optionalIcon optional
Icon attack
Melee (0 Icon damage)
Icon attack
empty

Albino hermit crabEdit

Albino hermit crab

The albino hermit crab is the strongest variant of its kind. It has white skin and red eyes.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Albino hermit crab
xx040c2d
Icon level
61
Icon eye
10
Icon heart
3800
Icon shield silver
300
Icon electrical
350
Icon radiation
?
Icon poison
?
Icon XP
?
Icon fist
Aggressive: Will attack enemies on sight.Icon requiredIcon optionalIcon optional
Icon confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Icon group
Helps nobody: Will not help anyone.Icon optionalIcon optional
Icon attack
Melee (0 Icon damage)
Icon attack
empty

LocationsEdit

  • Briney's Bait and Tackle, in front of the building
  • Due west of the Oceanarium, at the farthest end of the destroyed bridge
  • A short distance due north of Waves Crest Orphanage, between two derelict pickup trucks in front of a Vim machine.
  • Just in front of the north screen of Eden Meadows Cinemas, assuming the resident ghouls had previously been taken out.
  • Far Harbor settlers may invite the Sole Survivor on a hermit crab hunt in the quest Deadliest Catch. The target is most often one of the crabs mentioned above (usually the one closest to the settlement where the quest was obtained), provided the creature is still alive at that point.

NotesEdit

  • Hermit crabs can be hard to spot with the naked eye, especially when approaching them from any direction but their front side. A power armor helmet equipped with a Targeting HUD will identify any hidden hermit crab immediately.
    • Another, somewhat more dangerous check involves looking for a civilian suitcase that is stuffed between the tires inside of the Lobster Grill van. If there is one, then the wreck is harmless. However, if the suitcase is rather tucked against the van's roof, then prepare for combat.
  • Hermit crabs do not seem to have any defense against radiation (whether damage or poisoning) whatsoever.
  • Encounters with hermit crabs appear to be unique occurrences for any given location. If they respawn at all, it takes significantly longer than usual.
  • Dead hermit crab hatchlings can be found scattered throughout Far Harbor, one being on the barrel in front of Longfellow's cabin.

AppearancesEdit

Hermit crabs appear only in the Fallout 4 add-on Far Harbor.

GalleryEdit