Help guard a secret transaction taking place in the desert
It is a good day to trade
Awright, the boss says you're coming along on a little TRANSACTION we're doing.”— Mason
When you talk to Mason for the details, you can either choose to go now, or wait. But don't wait too long or you'll miss the opportunity. When you accept to go with them you'll be sent to an outside location where five of Salvatore's guards and two Enclave soldiers are making the deal. During the transaction it is obvious that the Salvatores are scared of the Enclave. Move around and you're liable to be attacked, so just wait patiently until the other guards leave, and follow them. Do not approach the Enclave soldiers or try to talk to them.
If you don't screw up, the transaction will go off without a hitch, and you'll be able to return and talk to Mr. Salvatore. You get 1000xp for completing the mission. If he asks you to become a Made Man of the Salvatores, and you accept, you get an additional 1000xp. When you talk to Mason after the quest, he hands you an armload of items, one item is a Wattz 1000 laser pistol.
Being a made man gives you respect from others, but also makes you unable to go into the other family hideouts (without a fight to the death, that is). However, rejecting Salvatore's offer causes his guards to attack you. So either conclude your business with the other families, or be prepared for a fight when you return.
Before you go on the mission, if you've been respectful to Salvatore during the previous quests and have learned about the lightbringers from Jules or Father Tully, you can request a laser pistol from him. Mason will give it to you, and if you ask he'll teach you to use it, improving your Energy Weapons skill by 5%.
- If you give an unloaded gun to the children in front of the Wright Estate you will have a chance to witness the transaction without taking the quest, rewarding the player with only 1500 XP.
- However, if the Chosen One does that and accepts this quest, there is no solution - some of the guards will be hostile and Mason will be hostile when the Chosen One speaks the next time he meets him.
- Giving gun is not necessary as the Chosen One does not need to have any guns to go to the transaction.
- If you walk unarmed past the guards and Enclave soldiers, you can inspect the Vertibird they landed in. You will have the chance to slip inside. If you do this, you are transported to their base, and you may be attacked or taken to the Commander.