(→Notes) |
m (→top: Sunsetting Games Template, removed: {{Games|FNV}}) |
||
(45 intermediate revisions by 32 users not shown) | |||
Line 1: | Line 1: | ||
{{Infobox quest |
{{Infobox quest |
||
|games =FNV |
|games =FNV |
||
− | |type = |
+ | |type =unmarked |
− | |icon = |
||
|image =Private Halford.jpg |
|image =Private Halford.jpg |
||
− | |location =[[Camp Guardian]] |
+ | |location =[[Camp Guardian caves]] |
|given by =[[Halford]] |
|given by =[[Halford]] |
||
|reward =[[Halford's note]]<br />[[Schematics - dog tag fist|Dog tag fist schematics]]<br />[[Service rifle]] |
|reward =[[Halford's note]]<br />[[Schematics - dog tag fist|Dog tag fist schematics]]<br />[[Service rifle]] |
||
Line 10: | Line 9: | ||
|leads to = |
|leads to = |
||
|related = |
|related = |
||
− | | |
+ | |edid =vFreeformCampGuardian |
+ | |formid ={{ID|0013f400}} |
||
− | }}{{Games|FNV}} |
||
+ | }} |
||
+ | |||
+ | {{Quotation|Oh, thank God! I didn't think I'd ever see another human face down here.|[[Halford|Private Halford]]|sound=FNV Halford OThankGod.ogg}} |
||
'''Help for Halford'''<ref>Quest name from ''[[Fallout: New Vegas Official Game Guide]]''</ref> is an [[Fallout: New Vegas quests#Unmarked quests|unmarked quest]] in ''[[Fallout: New Vegas]]''. |
'''Help for Halford'''<ref>Quest name from ''[[Fallout: New Vegas Official Game Guide]]''</ref> is an [[Fallout: New Vegas quests#Unmarked quests|unmarked quest]] in ''[[Fallout: New Vegas]]''. |
||
==Quick walkthrough== |
==Quick walkthrough== |
||
+ | |||
⚫ | |||
+ | {{chart/start|class=mw-collapsible mw-collapsed}} |
||
⚫ | |||
+ | {{chart|quest|quest=Unmarked Quest: Help for Halford|class=va-chart-quest}} |
||
− | # Lead him out of the cave. |
||
+ | {{chart| |!| }} |
||
⚫ | |||
+ | {{chart| |!| }} |
||
⚫ | |||
+ | {{chart| |!| }} |
||
+ | {{chart|data1|data1=Lead him out of the cave.|class=va-chart-body}} |
||
+ | {{chart| |!| }} |
||
+ | {{chart|reward1|reward1=Reward: [[Halford's note]]<br />[[Schematics - dog tag fist|Dog tag fist schematics]]<br />[[Service rifle]]|class=va-chart-reward}} |
||
+ | {{chart/end}} |
||
==Detailed walkthrough== |
==Detailed walkthrough== |
||
⚫ | Upon entry to [[Camp Guardian]] the [[Courier]] will receive a [[Camp Guardian Radio|radio broadcast]] containing word of Halford's problems. There will be 3-4 [[Radscorpion (Fallout: New Vegas)|radscorpion]]s on the mountain path and several giant rats near the camp itself. After finding Halford's tent, there is a [[Camp Guardian daily log#Log page 20|journal piece]] nearby telling the Courier of the cave behind their tent. In the entrance there is a crate with several [[C-4 plastic explosive]]s and a [[9mm pistol (Fallout: New Vegas)|9mm pistol]]. No [[lakelurk]]s should be found on the way to Halford. |
||
− | On entry to [[Camp Guardian]] you will receive a radio broadcast. Listen to it to receive word of Halford's problems. |
||
⚫ | There will be 3-4 [[Radscorpion (Fallout: New Vegas)|radscorpion]]s on the mountain path and several giant rats near the camp itself. After finding Halford's tent there |
||
− | + | When Halford is found in the [[Camp Guardian caves|caves]], the player character may notice a blood puddle near his leg. Having a [[Doctor's bag (Fallout: New Vegas)|doctor's bag]] or [[Medicine (Fallout: New Vegas)|Medicine]] skill of 50 will allow the Courier to heal his leg. Upon exiting he will give his [[Service rifle|rifle]] in full condition and a [[Schematics - dog tag fist|note with schematics]] for the [[dog tag fist]] and tell the Courier to take the note to his superiors. |
|
==Notes== |
==Notes== |
||
− | * The Camp Guardian distress call has no set order of messages, which means |
+ | * The Camp Guardian distress call has no set order of messages, which means one may hear the same thing two or three times in a row. |
− | *If |
+ | * If all lakelurks are killed and all four dogtags are collected first, then talk with Halford, he will thank the player character, but some cases there will be no opportunity to heal his leg and he will stay in the cave indefinitely. |
+ | * Halford has a tendency to attempt exit via the underwater cave in [[Lake Mead]]. If you had entered via Camp Guardian, this will most likely result in his death. |
||
+ | * If the player character exits the caves without having cleared it from lakelurks or collected all of the dogtags, Halford will remain in the cave. |
||
==References== |
==References== |
||
Line 37: | Line 49: | ||
[[Category:Fallout: New Vegas unmarked quests]] |
[[Category:Fallout: New Vegas unmarked quests]] |
||
[[Category:Fallout: New Vegas NCR quests]] |
[[Category:Fallout: New Vegas NCR quests]] |
||
+ | |||
+ | [[ru:Помощь Хелфорду]] |
||
+ | [[uk:Допомога Гелфорду]] |
Latest revision as of 23:28, 6 May 2022
Help for Halford[1] is an unmarked quest in Fallout: New Vegas.
Quick walkthrough
Unmarked Quest: Help for Halford | |||||
Go to Guardian Peak at Camp Guardian. | |||||
Enter the cave and find Pvt. Halford. | |||||
Lead him out of the cave. | |||||
Reward: Halford's note Dog tag fist schematics Service rifle | |||||
Detailed walkthrough
Upon entry to Camp Guardian the Courier will receive a radio broadcast containing word of Halford's problems. There will be 3-4 radscorpions on the mountain path and several giant rats near the camp itself. After finding Halford's tent, there is a journal piece nearby telling the Courier of the cave behind their tent. In the entrance there is a crate with several C-4 plastic explosives and a 9mm pistol. No lakelurks should be found on the way to Halford.
When Halford is found in the caves, the player character may notice a blood puddle near his leg. Having a doctor's bag or Medicine skill of 50 will allow the Courier to heal his leg. Upon exiting he will give his rifle in full condition and a note with schematics for the dog tag fist and tell the Courier to take the note to his superiors.
Notes
- The Camp Guardian distress call has no set order of messages, which means one may hear the same thing two or three times in a row.
- If all lakelurks are killed and all four dogtags are collected first, then talk with Halford, he will thank the player character, but some cases there will be no opportunity to heal his leg and he will stay in the cave indefinitely.
- Halford has a tendency to attempt exit via the underwater cave in Lake Mead. If you had entered via Camp Guardian, this will most likely result in his death.
- If the player character exits the caves without having cleared it from lakelurks or collected all of the dogtags, Halford will remain in the cave.
References
- ↑ Quest name from Fallout: New Vegas Official Game Guide