Fallout Wiki
Fallout Wiki
m (Robot: Changing Category:Fallout places)
m (Robot: Replacing category Category:Hub with Category:The Hub)
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{{Infobox location
{{Location
 
|game =FO1
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|games =FO1
 
|type =settlement medium
|name ={{PAGENAME}}
 
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|image =Fo1 Hub The Heights.png
|type =medium
 
|image =Fo1 Hub The Heights.png
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|image desc =[[The Hub]]'s Heights district
 
|leaders =[[Daren Hightower]]
|desc =
 
 
|quests =[[Dispose of merchant]]<br />[[Steal necklace from the Merchants]]
|leader =[[Daren Hightower]]
 
 
|map marker =Heights
|quests =[[Dispose of merchant]]<br>[[Steal necklace from the Merchants]]
 
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|part of =[[Hub]]
|marker =Heights
 
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|footer =[[File:Hub Heights.png|240px]]<br />Interior view of the buildings
|inside =[[The Hub]]
 
 
}}{{Games|FO1}}
}}
 
{{Games|FO1}}
 
The '''Heights''' is a district in the west part of the [[Hub]]. Guards surround the area to protect [[Daren Hightower]], one of the lead [[merchants]]. [[Rick]] protects the entrance of the ''Heights'', [[George]] is the door guard, and [[Leon]] is Hightower's personal bodyguard who stands beside his room and decides who goes in and out. Mrs. Hightower stands by a table inside, though apparently has been sheltered from normal conversation.
 
   
 
The '''Heights''' is a district in the west part of the [[Hub]]. Guards surround the area to protect [[Daren Hightower]], one of the lead [[merchants]]. [[Rick (Fallout)|Rick]] protects the entrance of the ''Heights'', [[George (Fallout)|George]] is the door guard, and [[Leon]] is Hightower's personal bodyguard who stands beside his room and decides who goes in and out. Mrs. Hightower stands by a table inside, though apparently has been sheltered from normal conversation.
==Related [[Quests]]==
 
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==Related quests==
 
If you attempt to join the [[Thieves' Guild]], their 'test' of approval is to [[Steal necklace from the Merchants|Steal the necklace from the Merchants]] which is in Hightower's safe in the room beside his. The safe is equipped with a trap and a lock that are typically above the player's level at an early stage in the game.
 
If you attempt to join the [[Thieves' Guild]], their 'test' of approval is to [[Steal necklace from the Merchants|Steal the necklace from the Merchants]] which is in Hightower's safe in the room beside his. The safe is equipped with a trap and a lock that are typically above the player's level at an early stage in the game.
   
If you ask [[Decker]] for some work, the first job is [[Dispose of merchant|Dispose of the merchant]]; Mr. Hightower and his wife. If you attempt to kill either of them, every guard will attack you. Killing Mr. Hightower and not killing his wife will result in a lesser reward from ''Decker'' and refusal to do business with him again.
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If you ask [[Decker]] for some work, the first job is [[Dispose of merchant|Dispose of the merchant]]; Mr. Hightower and his [[Hightower's wife|wife]]. If you attempt to kill either of them, every guard will attack you. Killing Mr. Hightower and not killing his wife will result in a lesser reward from ''Decker'' and refusal to do business with him again.
   
 
==Sources==
 
==Sources==
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*[[LOXLEY.MSG|Loxley's dialogue file]]
 
*[[LOXLEY.MSG|Loxley's dialogue file]]
 
*[[DECKER.MSG|Decker's dialogue file]]
 
*[[DECKER.MSG|Decker's dialogue file]]
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{{Hub}}
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{{Navbox Hub}}
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[[ru: Высоты]]
   
 
[[Category:Fallout locations]]
 
[[Category:Fallout locations]]
[[Category:Hub]]
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[[Category:The Hub]]

Revision as of 03:49, 26 January 2014

 
Gametitle-FO1
Gametitle-FO1

The Heights is a district in the west part of the Hub. Guards surround the area to protect Daren Hightower, one of the lead merchants. Rick protects the entrance of the Heights, George is the door guard, and Leon is Hightower's personal bodyguard who stands beside his room and decides who goes in and out. Mrs. Hightower stands by a table inside, though apparently has been sheltered from normal conversation.

Related quests

If you attempt to join the Thieves' Guild, their 'test' of approval is to Steal the necklace from the Merchants which is in Hightower's safe in the room beside his. The safe is equipped with a trap and a lock that are typically above the player's level at an early stage in the game.

If you ask Decker for some work, the first job is Dispose of the merchant; Mr. Hightower and his wife. If you attempt to kill either of them, every guard will attack you. Killing Mr. Hightower and not killing his wife will result in a lesser reward from Decker and refusal to do business with him again.

Sources

Template:Navbox Hub