Heave Ho!

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Heave Ho!
FoT HeaveHo
Vault Boy image, as first appeared in Fallout
requirementsLevel 6
effectsEffective +2 Strength per rank when determining thrown weapon range
Fallout 2, Fallout Tactics
requirementsLevel 6
Strength < 9
ranks3, 1 in patched Fallout 2
effectsEffective +2 ST per rank when determining thrown weapon range
Fallout: New Vegas
requirementsLevel 2
Strength 5
Explosives 30
effects+50% Throwing Velocity
base id0014609c
J.E. Sawyer's Fallout RPG
requirementsMelee 5
effects+2 throwing range per rank

Each level of the Heave Ho! Perk will give your thrown weapons an additional +2 Strength for purposes of determining range only.

— in-game description, Fallout

Heave Ho! is a Fallout, Fallout 2, Fallout Tactics, Fallout: New Vegas and J.E. Sawyer's Fallout Role-Playing Game perk.

Fallout, Fallout 2 and Fallout TacticsEdit

With each level of this perk, the player character will gain +2 Strength (up to 10) for purposes of determining range with Throwing weapons only, yet it will not exceed a weapon's maximum range.


  • Range is calculated as (3x Strength). Since grenades have a maximum range of 15, this perk is pretty useless with a Strength above 3.

Fallout: New VegasEdit

With this perk, the player character's throwing velocity and range increase by 50% with all thrown weapons (melee or explosive) and Explosives weapons that fire in an arc, such as the grenade launcher or Fat Man.

Despite having Explosives as a requisite skill, this perk also benefits certain non-explosive weapons as well, such as throwing spears.


J.E. Sawyer's Fallout Role-Playing GameEdit

With each level of this perk, your throwing range is increased by +2.

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