From The Vault
|
| modifies:
| HP healed per day, effect of healing on player
|
| modified by:
| Endurance
|
| initial level:
| 1/3 * Endurance (minimum 1)
|
| related perks:
| Faster Healing
|
| related traits:
| Fast Metabolism
|
| modifies:
| HP healed per day, effect of healing on player
|
| modified by:
| Endurance
|
| initial level:
| EN+6
|
| related perks:
| ?
|
| related traits:
| ?
|
| modifies:
| HP healed per day, effect of healing on player
|
| modified by:
| Endurance
|
| initial level:
| ?
|
| related perks:
| ?
|
| related traits:
| ?
|
|
Healing Rate is a derived statistic in Fallout, Fallout 2, and Fallout Tactics: Brotherhood of Steel.
At the end of each day, your character will heal 1 hit point for each point of Healing Rate. When you rest, you heal every six hours. It also has an effect on healing done to you.
Initial Level: Starting healing rate is equal to 1/3 Endurance, with a minimum of 1. Average characters will have a healing rate of 1.