Headlamps are lighting devices introduced in Fallout 4. Headlamps are used to complement the Pip-Boy's ultra-bright light, which illuminates the area surrounding the Sole Survivor.
Characteristics[]
The headlamp is most commonly used after entering a suit of power armor and is activated with the same hotkey. However, instead of a light that surrounds the player, it resembles a spotlight similar to those used by submersibles. The T-45, T-51 and T-60 models all have the light mounted on the head, while the X-01 model has the light coming out of the eyes.
Headlamps are also mounted on mining helmets. However, the lamp on the combat armor helmet is aesthetic, and cannot be activated.
Crafting[]
Mining helmet headlamp[]
Materials: | Requirements: | Produces: | ||
---|---|---|---|---|
Adhesive (1) Copper (1) Fiber optics (1) | Mining headlamp (1) |
Mod | Desc | Value | Form ID |
---|---|---|---|
Mining headlamp | Default headlamp. | 100 | 0022DD28 |
Mining headlamp blue | Adds blue headlamp. | 100 | 0022DD27 |
Mining headlamp bright | Adds bright headlamp. | 100 | 0022DD29 |
Mining headlamp purple | Adds purple headlamp. | 100 | 0022DD2C |
Mining headlamp red tactical | Adds red tactical headlamp | 100 | 0022DD33 |
Mining headlamp Vault Boy | Adds Vault Boy headlamp. | 100 | 0022DD34 |
Power armor headlamp[]
Default[]
The default headlamp attachment.
Materials: | Requirements: | Produces: | ||
---|---|---|---|---|
Adhesive (1) Copper (1) Fiber optics (1) | Default headlamp (1) |
Armor type | Value | Form ID |
---|---|---|
Raider | 160 | 001CFE44 |
T-45 | 120 | 0019D8C9 |
T-51 | 140 | 0019D8D3 |
T-60 | 160 | 0019D8D7 |
X-01 | 180 | 0019D9E4 |
Blue headlamp[]
A blue light headlamp.
Materials: | Requirements: | Produces: | ||
---|---|---|---|---|
Adhesive (1) Copper (1) Fiber optics (1) | Science! Rank 1 | Blue headlamp (1) |
Armor type | Value | Form ID |
---|---|---|
Raider | 161 | 00240867 |
T-45 | 121 | 001A5D12 |
T-51 | 141 | 001A5D14 |
T-60 | 161 | 001A5D19 |
X-01 | 181 | 001EC0E5 |
Bright headlamp[]
Similar to the default headlamp, but nearly twice as bright.
Materials: | Requirements: | Produces: | ||
---|---|---|---|---|
Aluminum (1) Copper (1) Fiber optics (1) Nuclear material (1) | Science! Rank 1 | Bright headlamp (1) |
Armor type | Value | Form ID |
---|---|---|
Raider | 162 | 00240869 |
T-45 | 122 | 0019D8CB |
T-51 | 142 | 0019D8D5 |
T-60 | 162 | 0019D927 |
X-01 | 182 | 001EC0E6 |
Purple headlamp[]
A purple light headlamp.
Materials: | Requirements: | Produces: | ||
---|---|---|---|---|
Aluminum (1) Copper (1) Fiber optics (1) | Science! Rank 1 | Purple headlamp (1) |
Armor type | Value | Form ID |
---|---|---|
Raider | 164 | 0024086D |
T-45 | 124 | 001A5D13 |
T-51 | 144 | 001A5D16 |
T-60 | 164 | 001A5D1B |
X-01 | 184 | 001EC0E8 |
Red tactical headlamp[]
A red light headlamp that is not visible for ghouls and animals.
Materials: | Requirements: | Produces: | ||
---|---|---|---|---|
Aluminum (1) Circuitry (1) Copper (1) Fiber optics (1) | Science! Rank 1 | Red tactical headlamp (1) |
Armor type | Value | Form ID |
---|---|---|
Raider | 165 | 0024086F |
T-45 | 125 | 0019D8CF |
T-51 | 145 | 001A5D17 |
T-60 | 165 | 001A5D1C |
X-01 | 185 | 001EC0E9 |
Vault Boy headlamp[]
A headlamp with an image of the Vault Boy in the center.
Materials: | Requirements: | Produces: | ||
---|---|---|---|---|
Aluminum (1) Copper (1) Fiber optics (1) | Science! Rank 1 | Vault Boy headlamp (1) |
Armor type | Value | Form ID |
---|---|---|
Raider | 166 | 00240871 |
T-45 | 126 | 0019D8D1 |
T-51 | 146 | 001A5D18 |
T-60 | 166 | 001A5D1D |
X-01 | 186 | 001EC0EA |
Locations[]
- Power armor headlamps can be crafted at power armor stations.
- Mining headlamps can be crafted at armor workbenches.