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Hardin is one of the "traitor" salvagers in Denver in 2253.

Background[]

Not particularly smart. Big ego. Tends to act impulsively. The NCR branded and tortured Hardin into revealing where the other 308 salvagers were, only furthering his psychotic nature. Hardin also arranged the claims so that Bombay Jack would think Garcia and Davis were jumping his claim,[1] before igniting the fuse by making comments about it causing Bomaby Jack flip out.[2]

Relationships[]

He is blackmailing D.C. Lowery to get him to put pressure on Porter to convince other salvagers to leave Denver. His minions are Slow Joe, Uncle Jim (who helps spur him on), and Scoby (and technically Bean, too).[1]

Interactions with the player character[]

Interactions overview[]

Interactions
38 Paradigm of Humanity
This character has no special interactions.

Other interactions[]

Hardin doesn't want the Prisoner around as he assumes he is only here for loot.[1]

Inventory[]

Apparel Weapon Other items On death
Leather coveralls 10mm autoloader
2 Molotov cocktails
Kitchen knife
Crowbar
Flare gun

Appearances[]

Hardin was to appear only in Van Buren, the canceled Fallout 3 by Black Isle Studios.

References[]

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