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|headquarters =[[Sac-Town]]
 
|headquarters =[[Sac-Town]]
|locations =[[California]]<br />[[Nevada]]<br />[[Utah]]
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|locations =[[New California|California]]<br />[[Southwest Commonwealth|Nevada]]<br />[[Four States Commonwealth|Utah]]
 
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}}{{Games|FNVHH}}
 
}}{{Games|FNVHH}}
   
{{quotation|Happy Trails. I remember. They were good friends.|Joshua Graham}}
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{{quotation|Happy Trails. I remember. They were good friends.|[[Joshua Graham]]}}[[File:FNVHH_JoshuaGraham_HappyTrails.ogg|noicon|135px|center]]
   
 
'''Happy Trails''' is a small caravan company operating in [[New California Republic|NCR]] territory in [[Timeline#2281|2281]].
 
'''Happy Trails''' is a small caravan company operating in [[New California Republic|NCR]] territory in [[Timeline#2281|2281]].
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==Background==
 
==Background==
 
Happy Trails is based in [[Sac-Town]], north of [[New California Republic (town)|Shady Sands]], and does most of its business with [[New Reno]] and on the road to [[Salt Lake City]]. They are competitors with the [[Crimson Caravan]] for trade. After several seasons of bad trading, and since the loss of contact with [[New Canaan]] in 2281, the company is in dire financial straits and is preparing to launch an expedition to New Canaan via [[Zion Canyon]] in order to reconnect with the [[Mormon]]s there.
 
Happy Trails is based in [[Sac-Town]], north of [[New California Republic (town)|Shady Sands]], and does most of its business with [[New Reno]] and on the road to [[Salt Lake City]]. They are competitors with the [[Crimson Caravan]] for trade. After several seasons of bad trading, and since the loss of contact with [[New Canaan]] in 2281, the company is in dire financial straits and is preparing to launch an expedition to New Canaan via [[Zion Canyon]] in order to reconnect with the [[Mormon]]s there.
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==Notes==
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* None of the members can be pickpocketed when the player meets them at the [[Northern Passage]].
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* Happy Trails can have 1 of 2 fates: they return to power because the [[White Legs]] were driven out, or the [[Sorrows|Sorrows's]] [[Flight from Zion|evacuation]] allows the White Legs to keep Happy Trails out. The latter causes the company to go bankrupt.
   
 
==Appearances==
 
==Appearances==
 
Happy Trails Caravan Company only appears in the ''[[Fallout: New Vegas]]'' [[Fallout: New Vegas add-ons|add-on]] ''[[Honest Hearts]]''.
 
Happy Trails Caravan Company only appears in the ''[[Fallout: New Vegas]]'' [[Fallout: New Vegas add-ons|add-on]] ''[[Honest Hearts]]''.
   
{{navbox Honest Hearts}}
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{{Navbox Honest Hearts}}
 
{{Navbox factions FNV}}
 
{{Navbox factions FNV}}
   
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[[Category:Post-War businesses]]
 
[[Category:Honest Hearts factions]]
 
[[Category:Honest Hearts factions]]
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[[de:Happy Trails Karawanen-Company]]
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[[ru:Счастливые Тропы]]
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[[pl:Karawana Radosne Szlaki]]

Revision as of 00:08, 1 May 2015

 
Gametitle-FNV HH
Gametitle-FNV HH
Happy Trails. I remember. They were good friends.Joshua Graham

Happy Trails is a small caravan company operating in NCR territory in 2281.

Background

Happy Trails is based in Sac-Town, north of Shady Sands, and does most of its business with New Reno and on the road to Salt Lake City. They are competitors with the Crimson Caravan for trade. After several seasons of bad trading, and since the loss of contact with New Canaan in 2281, the company is in dire financial straits and is preparing to launch an expedition to New Canaan via Zion Canyon in order to reconnect with the Mormons there.

Notes

  • None of the members can be pickpocketed when the player meets them at the Northern Passage.
  • Happy Trails can have 1 of 2 fates: they return to power because the White Legs were driven out, or the Sorrows's evacuation allows the White Legs to keep Happy Trails out. The latter causes the company to go bankrupt.

Appearances

Happy Trails Caravan Company only appears in the Fallout: New Vegas add-on Honest Hearts.