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H&K CAWS (Fallout Tactics)

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For an overview of combat shotgun models in various games, see Combat shotgun.
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H&K CAWS
Tactics h&k caws
Damage & attacks
damageSingle: 18 - 28
Burst: 16 - 25
damage typeNormal
att. modes
Single(Action PointsIcon action 4, RangeIcon range 30)
Burst(Action PointsIcon action 5, RangeIcon range 24)
Ammunition
ammo type12 gauge shotgun shell
ammo cap.10
burst rounds3
Requirements
strength req.6
hands req.2
Other
weight12 lbs.
value
$2900
 
Gametitle-FOT
Gametitle-FOT
Mini-FOT LogoThe following is based on Fallout Tactics and some details might contradict canon.

The Heckler & Koch HK CAWS (H&K CAWS) is a prototype automatic shotgun—designed as a combat shotgun—co-produced by Heckler & Koch and Winchester/Olin during the 1980s. It was Heckler & Koch's entry in to the U.S military's Close Assault Weapon System program.

The H&K CAWS combat shotgun is a small gun in Fallout Tactics.

CharacteristicsEdit

The CAWS (Close Assault Weapons System) is the major find of Mardin. It instantly replaces the Neostead as the combat shotgun of choice, but the minimum Strength of 6 (same requirement as the Neostead) may be beyond the average sniper. The CAWS is an unprecedented close range weapon until the next mission, when you discover the M249 SAW.

LocationsEdit

  • This gun can first be found in the Mardin mission.
  • It can also be bought from the Merchant found in a special encounter if you have insufficient skill to Steal the superior Pancor Jackhammer from the guards, also it can be stolen from the guy in Bunker Delta.

Behind the scenesEdit

Outside of the Fallout Universe, the H&K CAWS was a recoil-operated, bullpup-configuration shotgun prototype designed to fire high-impulse shotshells using tungsten buckshot or flechettes with an effective range of 100-150 meters and a 10 round box magazine. It had a fire selector switch similar to the G11, with a full-automatic firing rate of approx. 240 rounds per minute. It never reached production due to the cancellation of the CAWS project by the US.

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