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Gametitle-FO3
Gametitle-FO3
Welcome to Tenpenny Tower. Don't do anything stupid.

Chief Gustavo is the security chief of Tenpenny Tower in 2277.

Background

Gustavo was born in 2235. Prior to becoming security chief of Tenpenny Tower, Gustavo worked his way up to become leader of a mercenary band of professional fighters. Mister Burke was rescued by Gustavo and his band, and quickly hired him and his men to form the security force at the Tower. Personality: Gruff but good natured in a "Don't give me grief, I'm just doing my job, ma'am" kinda way. However, he soon becomes a no-nonsense hard-ass when his team or his charges are in immediate danger. He is particularly hostile to ghouls. "The only good ghoul is a dead ghoul," he is fond of saying, particularly if ghouls are nearby. If it is pointed out that not all ghouls are mindless killing machines, he reponds "It's only a matter of time before they go zombie. Dead now or dead later. Why take the risk? Besides, you're doing them a favor."[1]

Daily schedule

After the Lone Wanderer's first encounter with Gustavo, he is found sitting in the lobby of the hotel or sleeping outside during the night, most of the time he will stand guard at the entrance.

Interactions with the player character

Interactions overview

Interactions
Perk nociception regulator color
This character is essential. Essential characters cannot be killed.
Paving the Way
This character is a permanent companion.
25 Strictly Business
This character is a temporary companion.
Icon quest starter
This character starts quests.
FO76 vaultboy firstaid
This character is a doctor.
FO76 ui trading team
This character is a merchant. Bottle cap 160-390
Sells: weapons and ammunition
2d20 Jury Rigger
This character can repair items. Max Repair condition: -
12 The American Dream
This character rents beds. Bottle cap -.
Icon severed ear color
This character drops an ear upon death (Contract Killer).
Severed
This character drops a finger upon death (Lawbringer).
Mesmetron icon
This character can be enslaved with the Mesmetron.

Quests

  • Tenpenny Tower: Gustavo will task the Wanderer with getting rid of the ghoul menace if asked.

Armory merchandise

Ammunition Armor and clothing Drugs and edibles Weapons Misc

Inventory

Notes

  • Despite having his own locker, he does not have the key to it.
  • During the Tenpenny Tower quest, he will give the Lone Wanderer an R91 assault rifle and a small amount of ammo, regardless of which side the Lone Wanderer decides to be on.
  • Occasionally he may give the Lone Wanderer a Chinese assault rifle instead of an R91. This happens more often when the player starts the quest at a higher level with more firepower than somebody usually would when starting the quest for the first time.
  • Gustavo will take over Tenpenny Tower if Allistair Tenpenny is killed. If he does, he hates the ghouls much more than Tenpenny and the player will need to kill Gustavo for a 'diplomatic' solution on the quest.

Notable quotes

Appearances

Chief Gustavo appears only in Fallout 3.

Bugs

  • Playstation 3Playstation 3Playstation 3 If all humans and Chief Gustavo are killed and the ghouls are living in Tenpenny Tower, then the ghoul residents will still comment about Chief Gustavo as if he was still alive. [verified]
  • Xbox 360Xbox 360 Chief Gustavo has been seen wandering around near Springvale. This was seen after the Megaton bomb was detonated and the ghouls were killed. [verified]
  • Xbox 360Xbox 360 Talon Company mercs will sometimes attack Tenpenny Tower, and if this happens, Chief Gustavo can be killed. This will render the Tenpenny Tower quest unable to be completed even if you kill Roy Phillps and the ghouls in the tunnels. [verified]

References

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