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{{Infobox perk
 
{{Infobox perk
|name =Gunslinger
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|games1 =FO3, FNV
|image =Gunslinger.png
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|image =Fo4 Gunslinger.png
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|image desc =''Fallout 4'' perk image
|px =190px
 
 
|requires1 =[[Level]] 6
|games1 =FO3, FNV
 
 
|ranks1 =1
|require1 =[[Level]] 6
 
 
|effects1 =[[Vault-Tec Assisted Targeting System|V.A.T.S.]] accuracy with one-handed weapons increased
|ranks1 =1
 
  +
|baseid1 ={{ID|094ebb}}
|benefit1 =[[Vault-Tec Assisted Targeting System|V.A.T.S.]] accuracy with one-handed weapons increased
 
|baseid1 =0094EBB
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|games2 =FO4
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|requires2 =[[Agility]] 1<br/>[[Level]] 1/7/15/27/42
}}{{Games|FO3|FNV}}
 
  +
|ranks2 =5
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|effects2 =Increases damage dealth with Non-automatic pistols
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|baseid2 =see article
 
|footer =[[File:Gunslinger.png]]<br />''Fallout 3'' and ''Fallout: New Vegas'' perk image
 
}}{{Games|FO3|FNV|FO4}}
   
  +
{{Quotation|While using a pistol (or similar one-handed weapon), your accuracy in V.A.T.S. is significantly increased.|Fallout 3 in-game description}}
'''Gunslinger''' is a ''[[Fallout 3]]'' and ''[[Fallout: New Vegas]]'' [[perk]].
 
   
  +
'''Gunslinger''' is a ''[[Fallout 3]]'', ''[[Fallout: New Vegas]]'' and ''[[Fallout 4]]'' perk.
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  +
==''Fallout 3'' and ''Fallout: New Vegas''==
  +
===Effects===
 
While using a pistol (or similar one-handed weapon), your chance to hit in [[Vault-Tec Assisted Targeting System|V.A.T.S.]] is increased by 25%. As with all perks that increase your chance to hit in V.A.T.S., this bonus is multiplicative, not additive.
 
While using a pistol (or similar one-handed weapon), your chance to hit in [[Vault-Tec Assisted Targeting System|V.A.T.S.]] is increased by 25%. As with all perks that increase your chance to hit in V.A.T.S., this bonus is multiplicative, not additive.
   
==Affected weapons in ''Fallout 3''==
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===Affected weapons in ''Fallout 3''===
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{{columns|2|
* [[.32 pistol]]
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* [[.32 pistol (Fallout 3)|.32 pistol]]
 
* [[10mm pistol (Fallout 3)|N99 10mm pistol]]
 
* [[10mm pistol (Fallout 3)|N99 10mm pistol]]
 
* [[Silenced 10mm pistol]]
 
* [[Silenced 10mm pistol]]
* [[10mm SMG (Fallout 3)|10mm SMG]]
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* [[10mm submachine gun (Fallout 3)|10mm submachine gun]]
 
* [[Chinese pistol]]
 
* [[Chinese pistol]]
 
* [[Dart gun]]
 
* [[Dart gun]]
 
* [[Sawed-off shotgun (Fallout 3)|Sawed-off shotgun]]
 
* [[Sawed-off shotgun (Fallout 3)|Sawed-off shotgun]]
 
* [[Scoped .44 magnum]]
 
* [[Scoped .44 magnum]]
* [[Alien blaster]]
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* [[Alien blaster (Fallout 3)|Alien blaster]]
 
* [[Laser pistol (Fallout 3)|AEP7 laser pistol]]
 
* [[Laser pistol (Fallout 3)|AEP7 laser pistol]]
 
* [[Plasma pistol (Fallout 3)|Plasma pistol]]
 
* [[Plasma pistol (Fallout 3)|Plasma pistol]]
 
* [[Mesmetron]]
 
* [[Mesmetron]]
 
* [[Alien atomizer]]
 
* [[Alien atomizer]]
  +
}}
   
==Affected weapons in ''Fallout: New Vegas''==
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===Affected weapons in ''Fallout: New Vegas''===
  +
{{Columns|2|
 
* [[A Light Shining in Darkness]]
 
* [[A Light Shining in Darkness]]
 
* [[Alien blaster (Fallout: New Vegas)|Alien blaster]]
 
* [[Alien blaster (Fallout: New Vegas)|Alien blaster]]
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* [[9mm pistol (Fallout: New Vegas)|9mm pistol]]
 
* [[9mm pistol (Fallout: New Vegas)|9mm pistol]]
 
* [[Maria]]
 
* [[Maria]]
* [[9mm SMG (Fallout: New Vegas)|9mm SMG]]
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* [[9mm submachine gun (Fallout: New Vegas)|9mm SMG]]
 
* [[Vance's 9mm submachine gun]]
 
* [[Vance's 9mm submachine gun]]
 
* [[10mm pistol (Fallout: New Vegas)|10mm pistol]]
 
* [[10mm pistol (Fallout: New Vegas)|10mm pistol]]
* [[10mm SMG (Fallout: New Vegas)|10mm SMG]]
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* [[10mm submachine gun (Fallout: New Vegas)|10mm submachine gun]]
 
* [[Hunting revolver]]
 
* [[Hunting revolver]]
 
* [[Laser pistol (Fallout: New Vegas)|Laser pistol]]
 
* [[Laser pistol (Fallout: New Vegas)|Laser pistol]]
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* [[Ranger Sequoia]]
 
* [[Ranger Sequoia]]
 
* [[Silenced .22 pistol]]
 
* [[Silenced .22 pistol]]
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}}
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==''Fallout 4''==
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===Effects===
  +
{{Quotation|Channel the spirit of the old west! Non-automatic pistols do 20% more damage.|Rank 1 description}}
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{| class="va-table va-table-shaded sortable"
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! Rank
  +
! Requirements
  +
! Description
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! [[Form ID|Base ID]]
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  +
|-
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| 1
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| [[Agility|AGI]] 1
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| Channel the spirit of the old west! Non-automatic pistols do 20% more damage.
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| {{ID|4a09f}}
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  +
|-
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| 2
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| [[Agility|AGI]] 1, [[Level|LVL]] 7
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| Non-automatic pistols now do 40% more damage and have increased range.
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| {{ID|4a0a9}}
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|-
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| 3
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| [[Agility|AGI]] 1, [[Level|LVL]] 15
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| Non-automatic pistols now do 60% more damage and range is increased even further.
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| {{ID|4a0aa}}
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  +
|-
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| 4
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| [[Agility|AGI]] 1, [[Level|LVL]] 27
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| Non-automatic pistols now do 80% more damage and their attacks can disarm opponents.
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| {{ID|6fa1e}}
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  +
|-
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| 5
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| [[Agility|AGI]] 1, [[Level|LVL]] 42
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| Non-automatic pistols now do double damage. Their attacks have a much better chance to disarm opponents, and may even cripple a limb.
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| {{ID|65e24}}
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|}
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{{section|FO4}}
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  +
===Affected weapons in ''Fallout 4''===
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{{section|FO4}}
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[[Plasma pistol (Fallout 4)|Plasma Pistol]], [[10mm pistol (Fallout 4)|10mm Pistol]], [[Pipe pistol|Pipe Pistol]], [[Pipe revolver|Pipe Revolver]], [[Laser pistol (Fallout 4)|Laser Pistol]], [[.44 pistol]], [[Pipe bolt-action pistol|Pipe Bolt-Action Pistol]] (So long as grips are used. If a stock is added, the perk no longer applies to that weapon.)
   
 
==Notes==
 
==Notes==
 
* This perk only affects one-handed pistols and SMGs in the [[Small Guns]] and [[Energy Weapons]] category.
 
* This perk only affects one-handed pistols and SMGs in the [[Small Guns]] and [[Energy Weapons]] category.
 
* This perk replaces the [[One Hander]] trait from previous ''Fallout'' games.
 
* This perk replaces the [[One Hander]] trait from previous ''Fallout'' games.
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* This perk will not counteract the effects of the [[Fast Shot]] trait, unless you're in V.A.T.S. mode.
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* In Fallout 4, all automatic pistols are affected by the Commando perk rather than by Gunslinger.
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* In Fallout 4, [[Plasma thrower]] with pistol grip is affected by this perk.
   
===See also===
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==See also==
 
* [[Commando]]
 
* [[Commando]]
   
 
{{Navbox perks FO3}}
 
{{Navbox perks FO3}}
 
{{Navbox perks FNV}}
 
{{Navbox perks FNV}}
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{{Navbox perks FO4}}
   
[[Category:Perks]]
 
 
[[Category:Fallout 3 perks]]
 
[[Category:Fallout 3 perks]]
 
[[Category:Fallout: New Vegas perks]]
 
[[Category:Fallout: New Vegas perks]]
 
[[Category:Fallout 4 perks]]
   
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[[de:Revolvermann]]
 
[[es:Gángster]]
 
[[es:Gángster]]
 
[[pl:Rewolwerowiec]]
 
[[pl:Rewolwerowiec]]
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[[pt:Gunslinger]]
 
[[ru:Дуэлист]]
 
[[ru:Дуэлист]]

Revision as of 08:54, 21 November 2015

 
Gametitle-FO3Gametitle-FNVGametitle-FO4
Gametitle-FO3Gametitle-FNVGametitle-FO4
While using a pistol (or similar one-handed weapon), your accuracy in V.A.T.S. is significantly increased.— Fallout 3 in-game description

Gunslinger is a Fallout 3, Fallout: New Vegas and Fallout 4 perk.

Fallout 3 and Fallout: New Vegas

Effects

While using a pistol (or similar one-handed weapon), your chance to hit in V.A.T.S. is increased by 25%. As with all perks that increase your chance to hit in V.A.T.S., this bonus is multiplicative, not additive.

Affected weapons in Fallout 3

Affected weapons in Fallout: New Vegas

Fallout 4

Effects

Channel the spirit of the old west! Non-automatic pistols do 20% more damage.— Rank 1 description
Rank Requirements Description Base ID
1 AGI 1 Channel the spirit of the old west! Non-automatic pistols do 20% more damage. 0004A09F
2 AGI 1, LVL 7 Non-automatic pistols now do 40% more damage and have increased range. 0004A0A9
3 AGI 1, LVL 15 Non-automatic pistols now do 60% more damage and range is increased even further. 0004A0AA
4 AGI 1, LVL 27 Non-automatic pistols now do 80% more damage and their attacks can disarm opponents. 0006FA1E
5 AGI 1, LVL 42 Non-automatic pistols now do double damage. Their attacks have a much better chance to disarm opponents, and may even cripple a limb. 00065E24

Affected weapons in Fallout 4

Plasma Pistol, 10mm Pistol, Pipe Pistol, Pipe Revolver, Laser Pistol, .44 pistol, Pipe Bolt-Action Pistol (So long as grips are used. If a stock is added, the perk no longer applies to that weapon.)

Notes

  • This perk only affects one-handed pistols and SMGs in the Small Guns and Energy Weapons category.
  • This perk replaces the One Hander trait from previous Fallout games.
  • This perk will not counteract the effects of the Fast Shot trait, unless you're in V.A.T.S. mode.
  • In Fallout 4, all automatic pistols are affected by the Commando perk rather than by Gunslinger.
  • In Fallout 4, Plasma thrower with pistol grip is affected by this perk.

See also