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{{Infobox perk |
{{Infobox perk |
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− | | |
+ | |games1 =FO3, FNV |
− | |image =Gunslinger.png |
+ | |image =Fo4 Gunslinger.png |
+ | |image desc =''Fallout 4'' perk image |
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− | |px =190px |
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− | |games1 =FO3, FNV |
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+ | |baseid1 ={{ID|094ebb}} |
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− | | |
+ | |games2 =FO4 |
+ | |requires2 =[[Agility]] 1<br/>[[Level]] 1/7/15/27/42 |
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+ | |ranks2 =5 |
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+ | |effects2 =Increases damage dealth with Non-automatic pistols |
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+ | |baseid2 =see article |
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+ | {{Quotation|While using a pistol (or similar one-handed weapon), your accuracy in V.A.T.S. is significantly increased.|Fallout 3 in-game description}} |
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+ | '''Gunslinger''' is a ''[[Fallout 3]]'', ''[[Fallout: New Vegas]]'' and ''[[Fallout 4]]'' perk. |
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+ | |||
+ | ==''Fallout 3'' and ''Fallout: New Vegas''== |
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+ | ===Effects=== |
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While using a pistol (or similar one-handed weapon), your chance to hit in [[Vault-Tec Assisted Targeting System|V.A.T.S.]] is increased by 25%. As with all perks that increase your chance to hit in V.A.T.S., this bonus is multiplicative, not additive. |
While using a pistol (or similar one-handed weapon), your chance to hit in [[Vault-Tec Assisted Targeting System|V.A.T.S.]] is increased by 25%. As with all perks that increase your chance to hit in V.A.T.S., this bonus is multiplicative, not additive. |
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− | ==Affected weapons in ''Fallout 3''== |
+ | ===Affected weapons in ''Fallout 3''=== |
+ | {{columns|2| |
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− | * [[.32 pistol]] |
+ | * [[.32 pistol (Fallout 3)|.32 pistol]] |
* [[10mm pistol (Fallout 3)|N99 10mm pistol]] |
* [[10mm pistol (Fallout 3)|N99 10mm pistol]] |
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* [[Silenced 10mm pistol]] |
* [[Silenced 10mm pistol]] |
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− | * [[10mm |
+ | * [[10mm submachine gun (Fallout 3)|10mm submachine gun]] |
* [[Chinese pistol]] |
* [[Chinese pistol]] |
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* [[Dart gun]] |
* [[Dart gun]] |
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* [[Sawed-off shotgun (Fallout 3)|Sawed-off shotgun]] |
* [[Sawed-off shotgun (Fallout 3)|Sawed-off shotgun]] |
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* [[Scoped .44 magnum]] |
* [[Scoped .44 magnum]] |
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− | * [[Alien blaster]] |
+ | * [[Alien blaster (Fallout 3)|Alien blaster]] |
* [[Laser pistol (Fallout 3)|AEP7 laser pistol]] |
* [[Laser pistol (Fallout 3)|AEP7 laser pistol]] |
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* [[Plasma pistol (Fallout 3)|Plasma pistol]] |
* [[Plasma pistol (Fallout 3)|Plasma pistol]] |
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* [[Mesmetron]] |
* [[Mesmetron]] |
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* [[Alien atomizer]] |
* [[Alien atomizer]] |
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+ | }} |
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− | ==Affected weapons in ''Fallout: New Vegas''== |
+ | ===Affected weapons in ''Fallout: New Vegas''=== |
+ | {{Columns|2| |
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* [[A Light Shining in Darkness]] |
* [[A Light Shining in Darkness]] |
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* [[Alien blaster (Fallout: New Vegas)|Alien blaster]] |
* [[Alien blaster (Fallout: New Vegas)|Alien blaster]] |
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* [[9mm pistol (Fallout: New Vegas)|9mm pistol]] |
* [[9mm pistol (Fallout: New Vegas)|9mm pistol]] |
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* [[Maria]] |
* [[Maria]] |
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− | * [[9mm |
+ | * [[9mm submachine gun (Fallout: New Vegas)|9mm SMG]] |
* [[Vance's 9mm submachine gun]] |
* [[Vance's 9mm submachine gun]] |
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* [[10mm pistol (Fallout: New Vegas)|10mm pistol]] |
* [[10mm pistol (Fallout: New Vegas)|10mm pistol]] |
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− | * [[10mm |
+ | * [[10mm submachine gun (Fallout: New Vegas)|10mm submachine gun]] |
* [[Hunting revolver]] |
* [[Hunting revolver]] |
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* [[Laser pistol (Fallout: New Vegas)|Laser pistol]] |
* [[Laser pistol (Fallout: New Vegas)|Laser pistol]] |
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* [[Ranger Sequoia]] |
* [[Ranger Sequoia]] |
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* [[Silenced .22 pistol]] |
* [[Silenced .22 pistol]] |
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+ | }} |
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+ | |||
+ | ==''Fallout 4''== |
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+ | ===Effects=== |
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+ | {{Quotation|Channel the spirit of the old west! Non-automatic pistols do 20% more damage.|Rank 1 description}} |
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+ | |||
+ | {| class="va-table va-table-shaded sortable" |
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+ | ! Rank |
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+ | ! Requirements |
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+ | ! Description |
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+ | ! [[Form ID|Base ID]] |
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+ | |||
+ | |- |
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+ | | 1 |
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+ | | [[Agility|AGI]] 1 |
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+ | | Channel the spirit of the old west! Non-automatic pistols do 20% more damage. |
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+ | | {{ID|4a09f}} |
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+ | |||
+ | |- |
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+ | | 2 |
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+ | | [[Agility|AGI]] 1, [[Level|LVL]] 7 |
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+ | | Non-automatic pistols now do 40% more damage and have increased range. |
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+ | | {{ID|4a0a9}} |
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+ | |||
+ | |- |
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+ | | 3 |
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+ | | [[Agility|AGI]] 1, [[Level|LVL]] 15 |
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+ | | Non-automatic pistols now do 60% more damage and range is increased even further. |
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+ | | {{ID|4a0aa}} |
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+ | |||
+ | |- |
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+ | | 4 |
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+ | | [[Agility|AGI]] 1, [[Level|LVL]] 27 |
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+ | | Non-automatic pistols now do 80% more damage and their attacks can disarm opponents. |
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+ | | {{ID|6fa1e}} |
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+ | |||
+ | |- |
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+ | | 5 |
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+ | | [[Agility|AGI]] 1, [[Level|LVL]] 42 |
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+ | | Non-automatic pistols now do double damage. Their attacks have a much better chance to disarm opponents, and may even cripple a limb. |
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+ | | {{ID|65e24}} |
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+ | |} |
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+ | {{section|FO4}} |
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+ | |||
+ | ===Affected weapons in ''Fallout 4''=== |
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+ | {{section|FO4}} |
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+ | [[Plasma pistol (Fallout 4)|Plasma Pistol]], [[10mm pistol (Fallout 4)|10mm Pistol]], [[Pipe pistol|Pipe Pistol]], [[Pipe revolver|Pipe Revolver]], [[Laser pistol (Fallout 4)|Laser Pistol]], [[.44 pistol]], [[Pipe bolt-action pistol|Pipe Bolt-Action Pistol]] (So long as grips are used. If a stock is added, the perk no longer applies to that weapon.) |
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==Notes== |
==Notes== |
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* This perk only affects one-handed pistols and SMGs in the [[Small Guns]] and [[Energy Weapons]] category. |
* This perk only affects one-handed pistols and SMGs in the [[Small Guns]] and [[Energy Weapons]] category. |
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* This perk replaces the [[One Hander]] trait from previous ''Fallout'' games. |
* This perk replaces the [[One Hander]] trait from previous ''Fallout'' games. |
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+ | * This perk will not counteract the effects of the [[Fast Shot]] trait, unless you're in V.A.T.S. mode. |
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+ | * In Fallout 4, all automatic pistols are affected by the Commando perk rather than by Gunslinger. |
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+ | * In Fallout 4, [[Plasma thrower]] with pistol grip is affected by this perk. |
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− | + | ==See also== |
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* [[Commando]] |
* [[Commando]] |
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{{Navbox perks FO3}} |
{{Navbox perks FO3}} |
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{{Navbox perks FNV}} |
{{Navbox perks FNV}} |
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+ | {{Navbox perks FO4}} |
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[[Category:Fallout 3 perks]] |
[[Category:Fallout 3 perks]] |
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[[Category:Fallout: New Vegas perks]] |
[[Category:Fallout: New Vegas perks]] |
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+ | [[de:Revolvermann]] |
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[[es:Gángster]] |
[[es:Gángster]] |
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[[pl:Rewolwerowiec]] |
[[pl:Rewolwerowiec]] |
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+ | [[pt:Gunslinger]] |
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[[ru:Дуэлист]] |
[[ru:Дуэлист]] |
Revision as of 08:54, 21 November 2015
“While using a pistol (or similar one-handed weapon), your accuracy in V.A.T.S. is significantly increased.”— Fallout 3 in-game description
Gunslinger is a Fallout 3, Fallout: New Vegas and Fallout 4 perk.
Fallout 3 and Fallout: New Vegas
Effects
While using a pistol (or similar one-handed weapon), your chance to hit in V.A.T.S. is increased by 25%. As with all perks that increase your chance to hit in V.A.T.S., this bonus is multiplicative, not additive.
Affected weapons in Fallout 3
Affected weapons in Fallout: New Vegas
- A Light Shining in Darkness
- Alien blaster
- 12.7mm pistol
- .44 magnum revolver
- Mysterious Magnum
- .45 Auto pistol
- .357 magnum revolver
- Lucky
- 9mm pistol
- Maria
- 9mm SMG
- Vance's 9mm submachine gun
- 10mm pistol
- 10mm submachine gun
- Hunting revolver
- Laser pistol
- Pew Pew
- Pulse gun
- Plasma pistol
- Plasma Defender
- That Gun
- Recharger pistol
- Ranger Sequoia
- Silenced .22 pistol
Fallout 4
Effects
“Channel the spirit of the old west! Non-automatic pistols do 20% more damage.”— Rank 1 description
Rank | Requirements | Description | Base ID |
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1 | AGI 1 | Channel the spirit of the old west! Non-automatic pistols do 20% more damage. | 0004A09F |
2 | AGI 1, LVL 7 | Non-automatic pistols now do 40% more damage and have increased range. | 0004A0A9 |
3 | AGI 1, LVL 15 | Non-automatic pistols now do 60% more damage and range is increased even further. | 0004A0AA |
4 | AGI 1, LVL 27 | Non-automatic pistols now do 80% more damage and their attacks can disarm opponents. | 0006FA1E |
5 | AGI 1, LVL 42 | Non-automatic pistols now do double damage. Their attacks have a much better chance to disarm opponents, and may even cripple a limb. | 00065E24 |
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Affected weapons in Fallout 4
Section needed
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Plasma Pistol, 10mm Pistol, Pipe Pistol, Pipe Revolver, Laser Pistol, .44 pistol, Pipe Bolt-Action Pistol (So long as grips are used. If a stock is added, the perk no longer applies to that weapon.)
Notes
- This perk only affects one-handed pistols and SMGs in the Small Guns and Energy Weapons category.
- This perk replaces the One Hander trait from previous Fallout games.
- This perk will not counteract the effects of the Fast Shot trait, unless you're in V.A.T.S. mode.
- In Fallout 4, all automatic pistols are affected by the Commando perk rather than by Gunslinger.
- In Fallout 4, Plasma thrower with pistol grip is affected by this perk.
See also
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