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Gametitle-FO4Gametitle-FO4 NW
Gametitle-FO4Gametitle-FO4 NW

Gunners. All the combat training of the Brotherhood of Steel, all the moral character of your neighborhood bully.

Piper Wright

The Gunners are a hostile free company and mercenary faction operating in the Commonwealth in 2287.

BackgroundEdit

The Gunners are a well organized paramilitary mercenary band, the largest in the Commonwealth, acting independently of any government. They regularly made a living by plunder when they were not employed; they are well equipped killers-for-hire with their own customs and signage who control numerous strongholds in and around the Boston area. They were responsible for the destruction of the Commonwealth Minutemen as a combat effective force at the Quincy Massacre. In 2287, Quincy remains one of their key bases of operations.

Like raiders & the Capital Wasteland's Talon Company, Gunners attack strangers on sight. They differ from raiders in their lack of drug dependency, use of superior equipment (they commonly come equipped with combat armor and rifles), extensive use of laser and plasma weaponry or other heavy duty military gear, such as assaultrons, sentry bots, Mister Gutsies, and their commanders are even known to make use of power armor. Their patterns of speech and terminal entries also indicate they are relatively disciplined and well-trained. They place great emphasis on loyalty and do not tolerate insubordination. Raiders who join the Gunners may have difficulty adjusting to the strict environment and regimentation of being a Gunner, e.g. Tessa.

The Gunners possess functional Vertibirds, which permits them to employ vertical envelopment & air assault tactics, transporting two to four man strike teams with one or two attack dogs. However, they are a rare sight and appear to only be deployed south of the Boston ruins. Near the edges of the Glowing Sea, a Vertibird showing up will either mean the BOS or Gunner attack.

Many Gunners also get their blood types tattooed onto their foreheads by their medics. This is both a practical measure and a rite of passage. This can be seen on some, but not all Gunners.

Notable membersEdit

VariantsEdit

GunnerEdit

The lowest of the gunners, the generic gunner is generally pretty weak when compared with their counterparts. Armed with low-mid level weapons like 10mm pistols and laser rifles, these enemies should not be automatically dismissed.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Gunner
000a0e38 (male template), 000a0e39 (female template)
LevelIcon level
8
PerceptionIcon eye
4
Hit pointsIcon heart
120
Damage ResistanceIcon shield silver
0
Energy ResistanceIcon electrical
0
Radiation ResistanceIcon radiation
0
Poison ResistanceIcon poison
?
Experience PointsIcon XP
12
Gamebryo AI attributes#AggressionIcon fist
Aggressive: Will attack enemies on sight.Icon requiredIcon optionalIcon optional
Gamebryo AI attributes#ConfidenceIcon confidence
Cautious: Will avoid/flee from threats unless stronger than them.Icon requiredIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#AssistanceIcon group
Helps allies: Will help allies.Icon requiredIcon optional
attackIcon attack
Melee ( 5 - 10 damageIcon damage)
attackIcon attack
10mm pistol ( 12 damageIcon damage)
attackIcon attack
Laser ( 10 - 15 damageIcon damage)
  • deadIcon dead

Gunner conscriptEdit

Those who were conscripted into fighting for the Gunners. They are slightly better equipped and stronger than their basic counterparts.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Gunner conscript
00000000
LevelIcon level
14
PerceptionIcon eye
4
Hit pointsIcon heart
150
Damage ResistanceIcon shield silver
0
Energy ResistanceIcon electrical
0
Radiation ResistanceIcon radiation
0
Poison ResistanceIcon poison
?
Experience PointsIcon XP
21
Gamebryo AI attributes#AggressionIcon fist
Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#ConfidenceIcon confidence
Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#AssistanceIcon group
Helps nobody: Will not help anyone.Icon optionalIcon optional
attackIcon attack
Melee ( damageIcon damage)
attackIcon attack
empty
  • deadIcon dead

Gunner privateEdit

A slight step up from the Gunner conscripts, some can even be found armed with plasma guns.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Gunner private
00000000
LevelIcon level
22
PerceptionIcon eye
4
Hit pointsIcon heart
240
Damage ResistanceIcon shield silver
0
Energy ResistanceIcon electrical
0
Radiation ResistanceIcon radiation
0
Poison ResistanceIcon poison
?
Experience PointsIcon XP
32
Gamebryo AI attributes#AggressionIcon fist
Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#ConfidenceIcon confidence
Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#AssistanceIcon group
Helps nobody: Will not help anyone.Icon optionalIcon optional
attackIcon attack
Melee ( damageIcon damage)
attackIcon attack
empty
  • deadIcon dead

Gunner corporalEdit

Gunner corporals are a high ranked variant of the low-ranking Gunners. They are usually seen in groups of other Gunners, mainly with other lowing ranking Gunners. While armed with automatic 10mm pistols and laser rifles, these Gunners shouldn't be messed with at a low rank.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Gunner corporal
00000000
LevelIcon level
30
PerceptionIcon eye
5
Hit pointsIcon heart
400
Damage ResistanceIcon shield silver
0
Energy ResistanceIcon electrical
0
Radiation ResistanceIcon radiation
0
Poison ResistanceIcon poison
?
Experience PointsIcon XP
43
Gamebryo AI attributes#AggressionIcon fist
Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
Gamebryo AI attributes#ConfidenceIcon confidence
Average: Will avoid/flee from threats stronger than itself.Icon requiredIcon requiredIcon optionalIcon optional
Gamebryo AI attributes#AssistanceIcon group
Helps allies: Will help allies.Icon requiredIcon optional
attackIcon attack
Melee ( 12 damageIcon damage)
attackIcon attack
10mm pistol ( 14 damageIcon damage)
attackIcon attack
Laser rifle ( 15 damageIcon damage)
  • deadIcon dead

Gunner sergeantEdit

Generally, Gunner sergeants can be found in the company of privates and conscripts in the at moderate levels. Plasma, rifles, lasers, and grenades are the tools of these enemies.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Gunner sergeant
00000000
LevelIcon level
38
PerceptionIcon eye
5
Hit pointsIcon heart
540
Damage ResistanceIcon shield silver
0
Energy ResistanceIcon electrical
0
Radiation ResistanceIcon radiation
0
Poison ResistanceIcon poison
?
Experience PointsIcon XP
54
Gamebryo AI attributes#AggressionIcon fist
Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#ConfidenceIcon confidence
Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#AssistanceIcon group
Helps nobody: Will not help anyone.Icon optionalIcon optional
attackIcon attack
Melee ( damageIcon damage)
attackIcon attack
empty
  • deadIcon dead

Gunner commanderEdit

Armored head to toe these enemies usually act as the final engagement for areas under Gunner control. Not only strong, these opponents rarely go anywhere without at least several strong gunner sub-types besides them. Found inside the HalluciGen, Inc. building.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Gunner commander
00000000
LevelIcon level
?
PerceptionIcon eye
?
Hit pointsIcon heart
?
Damage ResistanceIcon shield silver
0
Energy ResistanceIcon electrical
0
Radiation ResistanceIcon radiation
0
Poison ResistanceIcon poison
?
Experience PointsIcon XP
35
Gamebryo AI attributes#AggressionIcon fist
Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#ConfidenceIcon confidence
Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#AssistanceIcon group
Helps nobody: Will not help anyone.Icon optionalIcon optional
attackIcon attack
Melee ( damageIcon damage)
attackIcon attack
empty
  • deadIcon dead

Gunner lieutenantEdit

While not in the upper echelons of the Gunners, these mercenaries act as aids for those in command.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Gunner lieutenant
00070506
LevelIcon level
46
PerceptionIcon eye
5
Hit pointsIcon heart
660
Damage ResistanceIcon shield silver
0
Energy ResistanceIcon electrical
0
Radiation ResistanceIcon radiation
0
Poison ResistanceIcon poison
?
Experience PointsIcon XP
65
Gamebryo AI attributes#AggressionIcon fist
Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#ConfidenceIcon confidence
Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#AssistanceIcon group
Helps nobody: Will not help anyone.Icon optionalIcon optional
attackIcon attack
Melee ( damageIcon damage)
attackIcon attack
empty
  • deadIcon dead

Gunner captainEdit

Mbox stub
Section needed
This section is needed but has not been written yet. You can help Nukapedia by writing it.
Name (Base ID)StatisticsBehaviorAbilitiesItems
Gunner captain
00070507
LevelIcon level
58
PerceptionIcon eye
6
Hit pointsIcon heart
780
Damage ResistanceIcon shield silver
0
Energy ResistanceIcon electrical
0
Radiation ResistanceIcon radiation
0
Poison ResistanceIcon poison
?
Experience PointsIcon XP
83
Gamebryo AI attributes#AggressionIcon fist
Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#ConfidenceIcon confidence
Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#AssistanceIcon group
Helps nobody: Will not help anyone.Icon optionalIcon optional
attackIcon attack
Melee ( damageIcon damage)
attackIcon attack
empty
  • deadIcon dead

Gunner majorEdit

Mbox stub
Section needed
This section is needed but has not been written yet. You can help Nukapedia by writing it.
Name (Base ID)StatisticsBehaviorAbilitiesItems
Gunner major
00070508
LevelIcon level
70
PerceptionIcon eye
6
Hit pointsIcon heart
890
Damage ResistanceIcon shield silver
0
Energy ResistanceIcon electrical
0
Radiation ResistanceIcon radiation
0
Poison ResistanceIcon poison
?
Experience PointsIcon XP
100
Gamebryo AI attributes#AggressionIcon fist
Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#ConfidenceIcon confidence
Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#AssistanceIcon group
Helps nobody: Will not help anyone.Icon optionalIcon optional
attackIcon attack
Melee ( damageIcon damage)
attackIcon attack
empty
  • deadIcon dead

Gunner colonelEdit

Utilizes Stealth Boys

Mbox stub
Section needed
This section is needed but has not been written yet. You can help Nukapedia by writing it.
Name (Base ID)StatisticsBehaviorAbilitiesItems
Gunner colonel
00070509
LevelIcon level
82
PerceptionIcon eye
6
Hit pointsIcon heart
1070
Damage ResistanceIcon shield silver
0
Energy ResistanceIcon electrical
0
Radiation ResistanceIcon radiation
0
Poison ResistanceIcon poison
?
Experience PointsIcon XP
118
Gamebryo AI attributes#AggressionIcon fist
Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#ConfidenceIcon confidence
Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#AssistanceIcon group
Helps nobody: Will not help anyone.Icon optionalIcon optional
attackIcon attack
Melee ( damageIcon damage)
attackIcon attack
empty
  • deadIcon dead

Gunner brigadierEdit

Strongest of the Gunners. Encountered at a high level(96+). Turns invisible when combat is initiated by using stealth boys. They wear highly modified heavy combat armor and wield powerful modifications of laser weapons.

Mbox stub
Section needed
This section is needed but has not been written yet. You can help Nukapedia by writing it.
Name (Base ID)StatisticsBehaviorAbilitiesItems
Gunner brigadier
0007050a
LevelIcon level
94
PerceptionIcon eye
7
Hit pointsIcon heart
1300
Damage ResistanceIcon shield silver
0
Energy ResistanceIcon electrical
0
Radiation ResistanceIcon radiation
0
Poison ResistanceIcon poison
?
Experience PointsIcon XP
317
Gamebryo AI attributes#AggressionIcon fist
Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#ConfidenceIcon confidence
Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#AssistanceIcon group
Helps nobody: Will not help anyone.Icon optionalIcon optional
attackIcon attack
Melee ( damageIcon damage)
attackIcon attack
empty
  • deadIcon dead

BasesEdit

NotesEdit

  • Gunners, in some areas, will not openly fire on the Sole Survivor, though will appear hostile on the radar - instead they will warn them to back off, if the Survivor ignores them and approaches then they will become hostile and attack.
  • Gunners will occasionally attack settlements owned by the Sole Survivor.
  • Gunners are commonly found wearing army fatigues, dirty army fatigues, green shirt and combat boots, and military fatigues underneath combat armor.
  • The Gunners are much like the Capital Wasteland's Talon Company, being unscrupulous mercenaries who will take any job if the price is right.

AppearancesEdit

The Gunners appear only in Fallout 4.

Behind the scenesEdit

50 Vault-Tec C.E.O.The following is based on unverified behind the scenes information and has not been confirmed by canon sources.
  • In combat, they will occasionally shout, "get some!" This is a nod to the helicopter gunner scene from the 1987 war drama, Full Metal Jacket.
  • Having tattoos of their respective blood type seems to be a nod to the Schutzstaffel from Nazi-Germany, who also had such tattoos on the underside of the left arm.
50 Vault-Tec C.E.O.End of information based on unverified behind the scenes information.

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