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Gun turret (Fallout Tactics)

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Mini-FOT LogoThe following is based on Fallout Tactics and some details might contradict canon.

Gun turrets are automated defense systems that appear in Fallout Tactics, in the Midwest in the year of 2197.

CharacteristicsEdit

SpecificationsEdit

This section is transcluded from Gun turret. To change it, please edit the transcluded page.


Gameplay attributesEdit

Heavily armored and very powerful, the gun turret can cause many problems for lower level and lesser geared players. Each turret fires twice for each of their turns and do a substantial amount of laser damage if the player is not armored. Their small health pool makes up for this, somewhat.

VariantsEdit

Fallout TacticsEdit

Gunturret
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In Fallout Tactics, gun turrets can be found guarding the second generator during the Jefferson mission and in the building Albert Lamore is hiding in during the Newton mission.

Name (Proto ID)StatisticsDT/DRAbilitiesItems
Gun turret
00000000
Experience PointsIcon XP
?
Hit pointsIcon heart
?
Healing rateIcon healing
?
Armor ClassIcon shield bronze
?
SequenceIcon sequence
?
Action PointsIcon action
?
Melee DamageIcon melee
?
Critical chanceIcon chance
?
Damage Threshold/Damage Resistance: NormalIcon damage
?-?
Damage Threshold/Damage Resistance: FireIcon fire
?-?
Damage Threshold/Damage Resistance: GasIcon gas
?-?
Damage Threshold/Damage Resistance: ExplosiveIcon explosion
?-?
Damage Threshold/Damage Resistance: EnergyIcon laser
?-?
Damage Threshold/Damage Resistance: ElectricalIcon electrical
?-?

AppearancesEdit

Gun turrets appear in Fallout Tactics.

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