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Gun Nut

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Gun Nut
Gun Nut
Fallout 3
requirementsLevel 2
Agility 4
Intelligence 4
ranks3
effects+5 Small Guns
+5 Repair
base id0004494e
Fallout 4
ranksAt least 4
effectsAllows modifying guns and building gun turrets
 
Gametitle-FO3Gametitle-FO4
Gametitle-FO3Gametitle-FO4

You are obsessed with using and maintaining a wide variety of conventional firearms. With each rank of the Gun Nut perk, you gain an additional 5 points to the Small Guns and Repair skills.

— In-game description

Gun Nut is a Fallout 3 and Fallout 4 perk.

EffectsEdit

Fallout 3Edit

Each of the three ranks of this perk permanently increases the player character's Repair and Small Guns skills by five points.

Fallout 4Edit

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In Fallout 4, Gun Nut returns as a feature to allow modifying guns.

NotesEdit

  • Having this perk will grant a dialog option to the player when starting the Reilly's Rangers quest by talking to Reilly, in which they will mention that they've heard that the Rangers carry "some serious firepower."
  • The perk image shows a missile launcher amongst the collection of weapons. The missile launcher is actually a Big Gun, and so it will not get a bonus from this perk.

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