|1||AGI 10||You've learned to apply ancient martial arts to gunplay! Do 25% more damage to your second V.A.T.S. target and beyond.||0004d881|
|2||AGI 10, LVL 26||In V.A.T.S. you do 50% more damage to your third target and beyond.||001d244f|
|3||AGI 10, LVL 50||In V.A.T.S. you instantly do a Critical Hit against your fourth target and beyond.||001d245c|
This perk causes each shot on targets after the initial target to do additional damage, but only applies to a new target in V.A.T.S. Additional shots at the first target to not count towards the chain. At rank 3, every target from the fourth and beyond will be an automatic critical hit.
V.A.T.S. allows only 16 actions to be queued, potentially allowing for 13 critical hits to be delivered. These critical hits do not count towards refilling the critical meter, however.
Settlement turrets and grenades/mines (enemy or player character thrown) count towards targets in the chain.
Behind the scenesEdit
|The following is based on unverified behind the scenes information and has not been confirmed by canon sources.|
- The name of the perk is a pun on the fighting style Kung fu.
- The effects of this perk are actually closer to a Gun Kata, or the idea of a formalized set of choreographed movements based on martial arts and optimized for close quarters gun fighting, an idea popularized in some Hong Kong and American cinema particularly some near future dystopian movies like Equilibrium
|End of information based on unverified behind the scenes information.|