Jspoelstra (talk | contribs) No edit summary Tag: sourceedit |
Peace'n Hugs (talk | contribs) No edit summary Tag: sourceedit |
||
(2 intermediate revisions by 2 users not shown) | |||
Line 12: | Line 12: | ||
==Characteristics== |
==Characteristics== |
||
===Specifications=== |
===Specifications=== |
||
− | Guardian drones are a more advanced model of the [[support drone]], and they are armed with a [[drone cannon]]. If the player character possesses the [[drone control device]], they can be recruited as followers, albeit only one at a time. |
+ | Guardian drones are a more advanced model of the [[support drone]], and they are armed with a [[drone cannon]]. If the player character possesses the [[drone control device]], they can be recruited as temporary followers, albeit only one at a time. |
===Gameplay attributes=== |
===Gameplay attributes=== |
||
Line 39: | Line 39: | ||
==Notes== |
==Notes== |
||
* Guardian drones are not very common until after the space walk. |
* Guardian drones are not very common until after the space walk. |
||
− | * The player character can shoot their hover platforms to temporarily disable their movement, as |
+ | * The player character can shoot their hover platforms to temporarily disable their movement, as can be done to their counterparts. |
+ | * It is possible to shoot off a guardian drone's cannon. |
||
− | * Guardian drones can have their cannon shot off. |
||
* Like other robots in the [[Capital Wasteland]], they can be deactivated if the player has the [[Robotics Expert]] perk. |
* Like other robots in the [[Capital Wasteland]], they can be deactivated if the player has the [[Robotics Expert]] perk. |
||
==Appearances== |
==Appearances== |
||
− | Guardian drones appear in the ''[[Fallout 3]]'' [[Fallout 3 add-ons|add-on]] ''[[Mothership Zeta (add-on)|Mothership Zeta]]''. |
+ | Guardian drones appear only in the ''[[Fallout 3]]'' [[Fallout 3 add-ons|add-on]] ''[[Mothership Zeta (add-on)|Mothership Zeta]]''. |
==Bugs== |
==Bugs== |
||
Line 60: | Line 60: | ||
[[Category:Mothership Zeta robots and computers]] |
[[Category:Mothership Zeta robots and computers]] |
||
− | [[Category: |
+ | [[Category:Alien weapons]] |
+ | [[Category:Alien robots]] |
||
[[ru:Охранный робот]] |
[[ru:Охранный робот]] |
Revision as of 10:36, 2 September 2015
Guardian drones are alien robots encountered on board the Mothership Zeta.
Characteristics
Specifications
Guardian drones are a more advanced model of the support drone, and they are armed with a drone cannon. If the player character possesses the drone control device, they can be recruited as temporary followers, albeit only one at a time.
Gameplay attributes
Guardian drones are initially friendly; they will not attack the player unless attacked first.
Name (Form ID) | Statistics | Behavior | Abilities | Items | ||||
---|---|---|---|---|---|---|---|---|
Guardian drone xx0058E1 |
|
|
Notes
- Guardian drones are not very common until after the space walk.
- The player character can shoot their hover platforms to temporarily disable their movement, as can be done to their counterparts.
- It is possible to shoot off a guardian drone's cannon.
- Like other robots in the Capital Wasteland, they can be deactivated if the player has the Robotics Expert perk.
Appearances
Guardian drones appear only in the Fallout 3 add-on Mothership Zeta.
Bugs
- If two pods are directly next to each other, you can have two robots following you at one time. [verified]
- The guardian drones often hold their drone cannons backwards. [verified]
Gallery
|