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}}{{Games|FO3MZ}}
 
}}{{Games|FO3MZ}}
   
'''Guardian drones''' are [[alien]] [[Fallout 3 robots and computers|robots]] encountered on board [[Zeta|Mothership ''Zeta'']].
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'''Guardian drones''' are [[alien]] [[Fallout 3 robots and computers|robots]] encountered on board the [[Zeta|Mothership ''Zeta'']].
   
 
==Characteristics==
 
==Characteristics==
 
===Specifications===
 
===Specifications===
Guardian drones are a more advanced model of the [[support drone]], armed with a [[drone cannon]]. If you posses the [[drone control device]], they can be recruited as followers, albeit one at a time.
+
Guardian drones are a more advanced model of the [[support drone]], and they are armed with a [[drone cannon]]. If the player character possesses the [[drone control device]], they can be recruited as followers, albeit only one at a time.
   
 
===Gameplay attributes===
 
===Gameplay attributes===
  +
Guardian drones are initially friendly; they will not attack the player unless attacked first.
{{section}}
 
   
 
{{Stats creature FO3|start}}
 
{{Stats creature FO3|start}}
 
{{Stats creature FO3|row
 
{{Stats creature FO3|row
|name =Experimental weapons drone
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|name =Guardian drone
|base id =
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|base id ={{DLC ID|0058e1}}
|level =
+
|level =3
|perception =
+
|perception =6
|hp =
+
|hp =50
|dr =
+
|dr =0
|aggression =
+
|aggression =2
|confidence =
+
|confidence =4
|assistance =
+
|assistance =2
|attack1 =Melee ( {{icon|damage}})
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|attack1 =Melee (10 {{icon|damage}})
|attack2 = ( {{icon|damage}})
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|attack2 =Drone cannon (40 {{icon|damage}})
  +
|ability1 ={{icon|poison|link=Poison resistance}} Poison resistance 100%
|attack3 = ( {{icon|damage}})
 
  +
|ability2 ={{icon|radiation|link=Radiation resistance}} Radiation resist. 100%
|ability1 =
 
|ability2 =
 
 
|items =* {{icon|dead}} [[Drone cannon]] {{icon|FO3MZ|link=Mothership Zeta (add-on)}}
 
|items =* {{icon|dead}} [[Drone cannon]] {{icon|FO3MZ|link=Mothership Zeta (add-on)}}
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* {{icon|dead}} [[Alien power module]] {{icon|FO3MZ|link=Mothership Zeta (add-on)}}
  +
* {{icon|dead}} [[Scrap metal]]
 
}}{{Stats creature FO3|end}}
 
}}{{Stats creature FO3|end}}
   
 
==Notes==
 
==Notes==
 
* Guardian drones are not very common until after the space walk.
 
* Guardian drones are not very common until after the space walk.
* You can shoot their hover platforms to temporarily disable their movement.
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* The player character can shoot their hover platforms to temporarily disable their movement, as you can also do to their counterparts.
 
* Guardian drones can have their cannon shot off.
 
* Guardian drones can have their cannon shot off.
*Like other robots in the [[Capital Wasteland]], they can be deactivated if the player acquires the [[Robotics Expert]] perk.
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* Like other robots in the [[Capital Wasteland]], they can be deactivated if the player has the [[Robotics Expert]] perk.
   
 
==Appearances==
 
==Appearances==
Guardian drones appear in the ''[[Fallout 3]]'' [[Fallout 3 add-ons|add-on]] ''[[Mothership Zeta (add-on)|Mothership Zeta]]''.
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Guardian drones appear only in the ''[[Fallout 3]]'' [[Fallout 3 add-ons|add-on]] ''[[Mothership Zeta (add-on)|Mothership Zeta]]''.
   
 
==Bugs==
 
==Bugs==
* {{Platforms|ps3}} Sometimes if two pods are directly next to each other, you can have two robots following you at one time.
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* {{Platforms|ps3}} If two pods are directly next to each other, you can have two robots following you at one time. {{Verify|verified}}
  +
* {{Platforms|pc|xbox360}} The guardian drones often hold their drone cannons backwards. {{Verify|verified}}
   
 
==Gallery==
 
==Gallery==
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[[ru:Охранный робот]]
 
[[ru:Охранный робот]]
  +
[[de:Wächterdrohne]]

Revision as of 19:44, 30 July 2015

 
Gametitle-FO3 MZ
Gametitle-FO3 MZ

Guardian drones are alien robots encountered on board the Mothership Zeta.

Characteristics

Specifications

Guardian drones are a more advanced model of the support drone, and they are armed with a drone cannon. If the player character possesses the drone control device, they can be recruited as followers, albeit only one at a time.

Gameplay attributes

Guardian drones are initially friendly; they will not attack the player unless attacked first.

Name (Form ID)StatisticsBehaviorAbilitiesItems
Guardian drone
xx0058E1
Level
3
Experience Points
?
Perception
6
Hit Points
50
Damage Resistance
0%
Aggression
Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
Confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#Assistance
Helps friends: Will help friends and allies.Icon requiredIcon required
Attack
Melee (10 Damage)
Attack
Drone cannon (40 Damage)
Ability
Poison resistance Poison resistance 100%
Ability
Radiation resistance Radiation resist. 100%

Notes

  • Guardian drones are not very common until after the space walk.
  • The player character can shoot their hover platforms to temporarily disable their movement, as you can also do to their counterparts.
  • Guardian drones can have their cannon shot off.
  • Like other robots in the Capital Wasteland, they can be deactivated if the player has the Robotics Expert perk.

Appearances

Guardian drones appear only in the Fallout 3 add-on Mothership Zeta.

Bugs

  • Playstation 3Playstation 3Playstation 3 If two pods are directly next to each other, you can have two robots following you at one time. [verified]
  • PCPC The guardian drones often hold their drone cannons backwards. [verified]

Gallery