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{{Infobox creature
 
{{Infobox creature
|game =FO3MZ
+
|games =FO3MZ
 
|type =robot
 
|type =robot
|name =Guardian drone
+
|image =Guardian drone.png
 
|variants =[[Support drone]]<br />Guardian drone<br />[[Experimental weapons drone]]
|image =Guardian Drone.png
 
 
|affiliation =[[Alien (Fallout 3)|Alien]]s
|variations =[[Support drone]]<br />Guardian drone<br />[[Experimental weapons drone]]
 
 
|location =[[Zeta|Mothership ''Zeta'']]
|affiliation =[[Alien]]s
 
|location =[[Mothership Zeta (vehicle)|Mothership ''Zeta'']]
 
|appearances =''[[Fallout 3]]'' (''[[Mothership Zeta (add-on)|Mothership Zeta]]'' [[Fallout 3 add-ons|add-on]])
 
|baseid ={{DLC ID|0058E1}}, {{DLC ID|0058E2}}, {{DLC ID|0058E3}}, {{DLC ID|00a9b5}}, {{DLC ID|00a9b6}}, {{DLC ID|00a9b7}}
 
 
}}{{Games|FO3MZ}}
 
}}{{Games|FO3MZ}}
   
'''Guardian drones''' are [[alien]] [[robot]]s encountered on board [[Mothership Zeta (vehicle)|Mothership ''Zeta'']].
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'''Guardian drones''' are [[alien]] [[Fallout 3 robots and computers|robots]] encountered on board the [[Zeta|Mothership ''Zeta'']].
   
 
==Characteristics==
 
==Characteristics==
  +
===Specifications===
Guardian drones are a more advanced variant of the [[support drone]] armed with a [[drone cannon]]. If you obtain the [[drone control device]], they can be used as followers with a maximum of one at a time. Just like robots in the [[Capital Wasteland]], they can be deactivated once the player acquires the [[Robotics Expert]] perk.
+
Guardian drones are a more advanced model of the [[support drone]], and they are armed with a [[drone cannon]]. If you possess the [[drone control device]], they can be recruited as followers, albeit only one at a time.
   
  +
===Gameplay attributes===
  +
Guardian drones are initially friendly; they will not attack the player unless attacked first.
   
  +
{{Stats creature FO3|start}}
  +
{{Stats creature FO3|row
 
|name =Guardian drone
  +
|base id ={{DLC ID|0058e1}}
  +
|level =3
  +
|perception =6
  +
|hp =50
  +
|dr =0
  +
|aggression =2
  +
|confidence =4
  +
|assistance =2
  +
|attack1 =Melee (10 {{icon|damage}})
  +
|attack2 =Drone cannon (40 {{icon|damage}})
  +
|ability1 ={{icon|poison|link=Poison resistance}} Poison resistance 100%
  +
|ability2 ={{icon|radiation|link=Radiation resistance}} Radiation resist. 100%
  +
|items =* {{icon|dead}} [[Drone cannon]] {{icon|FO3MZ|link=Mothership Zeta (add-on)}}
  +
* {{icon|dead}} [[Alien power module]] {{icon|FO3MZ|link=Mothership Zeta (add-on)}}
  +
* {{icon|dead}} [[Scrap metal]]
  +
}}{{Stats creature FO3|end}}
   
 
==Notes==
 
==Notes==
 
* Guardian drones are not very common until after the space walk.
 
* Guardian drones are not very common until after the space walk.
* You can shoot their hover platforms to temporarily disable their movement.
+
* You can shoot their hover platforms to temporarily disable their movement.
 
* Guardian drones can have their cannon shot off.
 
* Guardian drones can have their cannon shot off.
  +
* Like other robots in the [[Capital Wasteland]], they can be deactivated if the player has the [[Robotics Expert]] perk.
   
 
==Appearances==
 
==Appearances==
Line 27: Line 47:
   
 
==Bugs==
 
==Bugs==
* {{Platforms|ps3}} Sometimes if two pods are directly next to each other, you can have two robots following you at one time.
+
* {{Platforms|ps3}} If two pods are directly next to each other, you can have two robots following you at one time. {{Verify|verified}}
  +
* {{Platforms|pc|xbox360}} The guardian drones often hold their drone cannons backwards. {{Verify|verified}}
   
 
==Gallery==
 
==Gallery==
 
<gallery>
 
<gallery>
 
Zeta Drone 3.jpg|Guardian drone concept art
 
Zeta Drone 3.jpg|Guardian drone concept art
Zeta Drone 2.jpg
+
Zeta Drone 2.jpg|Drone cannon concept art
 
</gallery>
 
</gallery>
   

Revision as of 15:08, 11 November 2013

 
Gametitle-FO3 MZ
Gametitle-FO3 MZ

Guardian drones are alien robots encountered on board the Mothership Zeta.

Characteristics

Specifications

Guardian drones are a more advanced model of the support drone, and they are armed with a drone cannon. If you possess the drone control device, they can be recruited as followers, albeit only one at a time.

Gameplay attributes

Guardian drones are initially friendly; they will not attack the player unless attacked first.

Name (Form ID)StatisticsBehaviorAbilitiesItems
Guardian drone
xx0058E1
Level
3
Experience Points
?
Perception
6
Hit Points
50
Damage Resistance
0%
Aggression
Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
Confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#Assistance
Helps friends: Will help friends and allies.Icon requiredIcon required
Attack
Melee (10 Damage)
Attack
Drone cannon (40 Damage)
Ability
Poison resistance Poison resistance 100%
Ability
Radiation resistance Radiation resist. 100%

Notes

  • Guardian drones are not very common until after the space walk.
  • You can shoot their hover platforms to temporarily disable their movement.
  • Guardian drones can have their cannon shot off.
  • Like other robots in the Capital Wasteland, they can be deactivated if the player has the Robotics Expert perk.

Appearances

Guardian drones appear in the Fallout 3 add-on Mothership Zeta.

Bugs

  • Playstation 3Playstation 3Playstation 3 If two pods are directly next to each other, you can have two robots following you at one time. [verified]
  • PCPC The guardian drones often hold their drone cannons backwards. [verified]

Gallery