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==Characteristics== |
==Characteristics== |
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− | Guardian drones are a more advanced model of the [[support drone]], armed with a [[drone cannon]]. If you posses the [[drone control device]], they can be recruited as followers, albeit one at a time. Like other robots in the [[Capital Wasteland]], they can be deactivated if the player acquires the [[Robotics Expert]] perk. |
+ | Guardian drones are a more advanced model of the [[support drone]] and a variation of the [[Experimental weapons drone]], armed with a [[drone cannon]]. If you posses the [[drone control device]], they can be recruited as followers, albeit one at a time. Like other robots in the [[Capital Wasteland]], they can be deactivated if the player acquires the [[Robotics Expert]] perk. |
==Notes== |
==Notes== |
Revision as of 19:43, 15 October 2011
Guardian drones are alien robots encountered on board Mothership Zeta.
Characteristics
Guardian drones are a more advanced model of the support drone and a variation of the Experimental weapons drone, armed with a drone cannon. If you posses the drone control device, they can be recruited as followers, albeit one at a time. Like other robots in the Capital Wasteland, they can be deactivated if the player acquires the Robotics Expert perk.
Notes
- Guardian drones are not very common until after the space walk.
- You can shoot their hover platforms to temporarily disable their movement.
- Guardian drones can have their cannon shot off.
Appearances
Guardian drones appear in the Fallout 3 add-on Mothership Zeta.
Bugs
- Sometimes if two pods are directly next to each other, you can have two robots following you at one time.
Gallery
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