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==Bugs==
 
==Bugs==
*{{Platforms needed}}Sometimes, the launcher will not fire if you are not aiming down the sight.{{Verify|15:58, October 28, 2012 (UTC)}}
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*{{Platforms|xbox360}} Sometimes, the launcher will not fire if you are not aiming down the sight.{{Verify|15:58, October 28, 2012 (UTC)}}
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==Sounds==
 
==Sounds==
 
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Revision as of 17:52, 28 October 2012

 
Gametitle-FNV
Gametitle-FNV

The grenade rifle is a weapon in Fallout: New Vegas.

Characteristics

The grenade rifle launches 40mm grenades over a respectable distance. Although its range is longer than regular hand grenades, its ammunition is less powerful and its single-shot, break-action design make rapid fire impossible. Unlike the grenade launcher, it requires a Strength of 3 to carry.

Durability

The grenade rifle can fire a total of about 495 standard rounds from full condition before breaking.

Mods

Variants

Comparison

Legend 
Weapon name (current weapon is highlighted)- Weapon name (melee or unarmed)Attacks in V.A.T.S.- Attacks in V.A.T.S.
Weapon name (current weapon is highlighted)- Weapon name (gun, energy or explosive)Action point cost- Action point cost
Damage per attack (damage per projectile)- Damage per attack (damage per projectile)Damage per action point- Damage per action point
Damage per second- Damage per secondWeapon spread- Weapon spread
Area of effect damage- Area of effect damageMagazine capacity (shots per reload)- Magazine capacity (shots per reload)
Effect damage & duration- Effect damage & durationDurability (number of attacks before breaking)- Durability (number of attacks before breaking)
Bonus effects- Bonus effectsWeight- Weight
Attacks per second- Attacks per secondValue in caps- Value in caps
Critical chance % multiplier- Critical chance % multiplierValue to weight ratio- Value to weight ratio
Critical damage- Critical damageSkill required- Skill required
Critical effect damage & duration- Critical effect damage & durationStrength required- Strength required
With all mods attached- With all mods attached
Weapon name (current weapon is highlighted)Damage per attack (damage per projectile)Damage per secondArea of effect damageAttacks per secondCritical Chance % multiplierCritical damageAction Point costDamage per action pointWeapon spreadMagazine capacity (shots per reload)Durability (number of attacks before breaking)WeightValue in capsValue to weight ratioSkill requiredStrength required
Grenade rifle 2
218.61002.14x11352.91.01495630050253
Great Bear grenade rifle Lonesome Road (add-on)15
246.41002.14x115323.60.5112455950190253
Mercenary's grenade rifle Courier's Stash2
218.61002.14x11352.91.014955.530054.503
Red Victory grenade rifle Lonesome Road (add-on)2
327.91003.21x11293.51.016204950237.5253
Thump-Thump 2
284.11002.79x11352.90.816205.5800145.5253

Locations

Notes

  • The ladder-type rear sight on the weapon is not used when aiming, instead, the player aims down the barrel, using only the front sight.
  • Due to the unusual shape of the weapon's stock (when compared to most shoulder-fired shotguns in the game) the stock rests above the player's shoulder when aiming in 3rd-person mode.


Behind the scenes

The grenade rifle is based on the real world M79 grenade launcher[1] from the early sixties.

Bugs

  • Xbox 360Xbox 360 Sometimes, the launcher will not fire if you are not aiming down the sight.[verification overdue]

Sounds

Grenade rifle icon ReloadVB

Gallery

References