Gregory (Fallout 2)

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You... you have a sixth toe! You're a mutant! How dare you even TRY to become one of us... you... you abomination! Get out! Out! And never come back!

Proconsul Gregory is a member of the Vault City council and Citizenship test administrator in 2241.


A grim-looking bureaucrat with a narrow face and thick eyebrows[1], Gregory carries out Citizenship tests for those Outsiders who wish to join the ranks of VC Citizens.[2] He considers it the only worthy way of attaining citizenship (besides attaining it by birth) and should Joanne Lynette grant it to someone who does not fit the extraordinarily high criteria, he acts most displeased.

Interactions with the player characterEdit

Interactions overviewEdit

General Services Quests
Companion: noIcon cross
Talking head: noIcon cross
Merchant: noIcon cross
Modifies items: noIcon cross
Doctor: noIcon cross
Starts quests: noIcon cross
Involved in quests: noIcon cross

Other interactionsEdit

Gregory is one of the three ways for the Chosen One to become a Vault City citizen and arguably the hardest one - without high Luck, Intelligence and Perception, the test is unsolvable.


Apparel Weapon Other items
Vault jumpsuit - $68
Stimpak x3
Rad-X x2


Gregory appears only in Fallout 2.


Gregory has an unused proto ID where some of his statistics are slightly higher, but his only considerable tag skill is Small Guns.


  1. VCGreg.msg, line 101
  2. VCGreg.msg, line 140
Vault City Emblem

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