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Greg

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Gametitle-FO1
Gametitle-FO1

Medication... Oh so you're one of them, trying to get me to take my medication again... Well you won't get me to. I WON'T TAKE IT. NO, I WON'T. THE VOICES, NO I WON'T, YOU CAN'T MAKE ME.

Greg is a junkie residing in a small building near the Blades' hangout in the Boneyard in 2161, alongside a female member of the Blades.

BackgroundEdit

He is very jumpy and paranoid, and is clearly mentally unstable, believing that the Blades will soon be wiped out by an unknown group. He believes that when 'they' come to kill everyone, he will be the only one to survive due to the precautions he is taking. It is unknown if his paranoia is due to chems or if he is somehow aware of the Children of the Cathedral's attempt to take over the Boneyard and convert its inhabitants into super mutants.

Interactions with the player characterEdit

Interactions overviewEdit

General Services Quests
Companion: noIcon cross
Talking head: noIcon cross
Merchant: noIcon cross
Modifies items: noIcon cross
Doctor: noIcon cross
Starts quests: noIcon cross
Involved in quests: noIcon cross

Other interactionsEdit

Due to his severe paranoia Greg will exit conversation with the Vault Dweller after only a few lines of conversation and begin ranting at nobody in particular.

InventoryEdit

Apparel Weapon Other items
Clothing - -

AppearancesEdit

Greg appears only in Fallout.

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