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They tell me I'm supposed to sell you weapons. Interested?

The Great Khan armorer is a member of the Great Khans living in the Mojave Wasteland in 2281.

Background[]

Located in the basement of a ruined house southeast of Red Rock Canyon, close to the Spring Mt. Ranch State Park, along with a single Khan as a guard, the armorer serves her tribe by managing their supply of weapons and ammo. With an Accepted reputation with the Khans, she'll even sell her wares to outsiders.

Interactions with the player character[]

Interactions overview[]

Interactions
FO76 ui trading team
This character is a merchant. Bottle cap 311-2499
Sells: ammunition, armor, stimpaks, weapons and weapon mods

Inventory[]

Notes[]

  • The vendor occasionally sells weapon mods.
  • The exchange rate is 1:1 (if one is "Accepted" by the Great Khans and has a Barter skill of at least 25).
  • She will not trade with the Courier if their reputation with the Great Khans is "Neutral" or below.
  • The Great Khan armorer is one of only two vendors (the second being Quartermaster Bardon) who still use a Fallout 3-style combination of "Rare" and "Common" inventory lists. By comparison, most other vendors use some combination of lists broken down into 5 "Tiers." This difference in inventory composition makes it more likely the Great Khan armorer will carry certain uncommon stock, such as recon armor, T-45d power armor, mantis gauntlets, ballistic fists, Shishkebabs, chainsaws, super sledges, rippers, and the Fat Man.
    • This same difference in vendor inventory lists also means that the Great Khan armorer will sell very high amounts of most ammunition, up to several thousand rounds depending on the type. Although these are very high amounts, they will be only half of what Quartermaster Bardon will stock on average.
    • This expansive stock of ammunition, weapons and armor, coupled with the 1:1 trades offered with a Great Khans Accepted reputation, allows for one of the only methods to exchange the Sierra Madre gold bars for their full value.
  • She will not become hostile if the Courier is wearing NCR armor. The same also applies if Boone is in their company. She won't have any dialogue including to open her store, however, so removing faction armor is still critical.

Appearances[]

The Great Khan armorer appears only in Fallout: New Vegas.

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