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Grant (Fallout 2)

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For other characters named Grant, see Grant.
Grant
Fo2 Grant
Biography
raceHuman
sexMale
affiliationNCR Police
roleEntry guard
locationWestin Ranch, NCR
Gameplay
appearancesFallout 2
Statistics
base SPECIAL7 ST, 7 PE, 6 EN, 5 CH, 4 IN, 7 AG, 5 LK
derived statsHit Points: 94
Experience Points: 250
Armor Class: 27
Action Points: 10
Carry Weight: 200
Unarmed Damage: 0
Melee Damage: 2
Sequence: 14
Healing rate: 2
tag skillsSmall Guns: 115
Big Guns: 115
Energy Weapons: 115
Unarmed: 85
Melee Weapons: 90
Throwing: 70
prototype id00000137 (NCR guard)
dialogue fileScwesgrd.msg
 
Gametitle-FO2
Gametitle-FO2

This is private property, please move along.

Grant is an NCR policeman assigned to guard the Westin Ranch in 2241.

BackgroundEdit

With exceptionally clean weapons and uniform, Grant's sole task is filtering out "undesirables", so that they do not disturb councilman Roger Westin or cause any mischief.

Interactions with the player characterEdit

Interactions overviewEdit

General Services Quests
Companion: noIcon cross
Talking head: noIcon cross
Merchant: noIcon cross
Modifies items: noIcon cross
Doctor: noIcon cross
Starts quests: noIcon cross
Involved in quests: noIcon cross

Other interactionsEdit

Grant is necessary to interact with in order to enter the Westin Ranch. Typically, mentioning employment or Sheriff Dumont's recommendation is enough.

InventoryEdit

Apparel Weapon Other items
Police uniform Pancor Jackhammer 12 gauge shotgun shell x20
Stimpak
$56

AppearancesEdit

Grant appears only in Fallout 2.

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