Goodsprings settler
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Goodsprings settlers are people living in the town of Goodsprings in 2281.
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Background
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The Goodsprings settlers are mainly farmers, who specialize in working with brahmin and bighorners. They will greet the Courier with "Howdy.", "That doc' Mitchell sure knows his stuff, doesn't he? and "Way too many strangers coming into town these days... no offense."
Other than the named Goodsprings inhabitants, there are a total of 4 Goodsprings settlers living in the town. One lives in the house immediately west of Chet's shop, two live in the house in the middle of the town near Victor's shack and the schoolhouse (one works in the fields outside the house, while the other spends all his time either sleeping inside or drinking at Trudy's bar), and one final settler can be rescued from geckos at the end of the tutorial quest Back in the Saddle, at which point she will live inside Sunny Smiles' house.
Interactions with the player character
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Interactions overview
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| General | Services | Quests | ||||||||||||||||||||
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Inventory
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| Apparel | Weapon | Other items | On death |
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| Field hand outfit Prospector outfit Leather armor* |
.357 magnum revolver Varmint rifle Knife |
Caps Ammunition Chems |
* Only if you convince Chet to equip the townspeople during Ghost Town Gunfight.
Notes
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- Goodsprings settlers will not respawn if killed, whether by the player, the Powder Gangers, or random Wasteland critters.
Appearances
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Goodsprings settlers only appear in Goodsprings, in their homes or outside farming. Some may be seen in the Prospector Saloon.