Gobi Campaign scout rifle
skill Guns 75 strength req. 6
dmg/attack 48 ( 56.6) DPS 102.9 ( 169.9) DPS (reload) 49.7 ( 80) crit dmg 80 crit % mult x2 attacks/sec 2.1 ( 3) AP 24 projectiles 1 spread 0.018 effect Bonus critical damage Bonus critical chance
ammo type .308 round ammo/shot 1 shots/rel. 6 ammo cap. 6 reload time 3 ( 2.3)
Gobi Campaign scout rifle is a unique weapon in .
Fallout: New Vegas
The Gobi Campaign scout rifle is a unique
sniper rifle that was used by the United States Armed Forces in the Gobi Desert military campaign in China before the Great War. The scout rifle is coated in a desert camouflage with a black rubber eye-piece on the scope and comes pre-equipped with an extended magazine, a slightly shorter barrel and a maintenance kit stored in the stock. Thus, its  condition deteriorates slower than standard sniper rifles.
Like most unique
weapons, it cannot be modified with a suppressor or carbon fiber parts, although its decreased weight and texture imply that the latter modification has already been applied.
Compared to a normal sniper rifle, the Gobi Campaign scout rifle does slightly more
damage, has a higher DPS, has less weapons spread, fires more rapidly, degrades more slowly and has greatly increased critical hit damage. Its reduced Action Points cost can also be very useful for squeezing an extra shot into a V.A.T.S. sequence. However, the major downsides are that it cannot be silenced, and weapons to repair it are severely limited, even with the Jury Rigging perk.
The Gobi Campaign scout rifle can fire a total of about 795 standard rounds, the equivalent of 133 reloads, from full
condition before breaking.
Ammunition type Durability Shots Reloads Standard, HP, & AP 795 133 JSP 529 89
Legend Weapon name (current weapon is highlighted) - Weapon name (melee or unarmed) Attacks in V.A.T.S. - Attacks in V.A.T.S. Weapon name (current weapon is highlighted) - Weapon name (gun, energy or explosive) Action point cost - Action point cost Damage per attack (damage per projectile) - Damage per attack (damage per projectile) Damage per action point - Damage per action point Damage per second - Damage per second Weapon spread - Weapon spread Area of effect damage - Area of effect damage Magazine capacity (shots per reload) - Magazine capacity (shots per reload) Effect damage & duration - Effect damage & duration Durability (number of attacks before breaking) - Durability (number of attacks before breaking) Bonus effects - Bonus effects Weight - Weight Attacks per second - Attacks per second Value in caps - Value in caps Critical chance % multiplier - Critical chance % multiplier Value to weight ratio - Value to weight ratio Critical damage - Critical damage Skill required - Skill required Critical effect damage & duration - Critical effect damage & duration Strength required - Strength required With all mods attached - With all mods attached
Weapon name (current weapon is highlighted) Damage per attack (damage per projectile) Damage per second Attacks per second Critical Chance % multiplier Critical damage Action Point cost Damage per action point Weapon spread Magazine capacity (shots per reload) Durability (number of attacks before breaking) Weight Value in caps Value to weight ratio Skill required Strength required Sniper rifle 45 86.8 1.93 x2 45 27 1.7 0.02 5 395 8 4100 512.5 75 6 Sniper rifle With all weapon mods attached 45 86.8 1.93 x2 45 27 1.7 0.02 5 395 3 7400 2466.7 75 6 Christine's CoS silencer rifle fnvowb 62 99.6 1.61 x2.5 62 38 1.6 0.02 5 420 5.5 6100 1109.1 75 6 Gobi Campaign scout rifle 48 102.9 2.14 x2 80 24 2 0.018 6 795 4.5 6200 1377.8 75 6
Sniper's nest - Found in the Very Hard-locked gun case that is next to an ammunition crate with .308 rounds. There is no key to open it if the lock breaks.
The magnification level of the scope is 3.5x for this weapon.
↑ "Maintenance kit" written on the stock of the weapon