For an overview of ghouls in the Fallout series, see ghoul. |
The following is based on information from Fallout Tactics. |
Ghouls are characters living in the Midwest in 2197.
Background
After the war, some ghouls decided to live in human settlements, while others scattered into the Wasteland. However, many humans view them as lesser beings, which causes a tension between the ghouls and humans.
Interactions with the player character
Interactions overview
General | Services | Location | ||||||||||||||
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Other interactions
After rescuing Gorgi in Quincy, ghouls will join the Brotherhood.
Inventory
Quincy
Apparel | Weapon | Other items |
---|---|---|
Ghoul armor Plating mutant armor |
Hunting rifle Shiv Colt 45 Combat knife 44 M29 revolver |
1-2 healing powder 7.62mm x50 1-2 stimpaks .45 caliber x40 .44 magnum x12 |
Mardin
Apparel | Weapon | Other items |
---|---|---|
- | 9mm M9FS Beretta | 9mm JHP x7 Guns and Bullets Voodoo Stimpak x5 |
Springfield
Apparel | Weapon | Other items |
---|---|---|
- | Club | Stimpak 5.56mm x50 Pre-War donut After Burner gum |
Kansas City
Apparel | Weapon | Other items |
---|---|---|
- | Sniper rifle Neostead Combat SG Sten gun Browning HP UZI FN FAL Hunting rifle Frag grenade |
Stimpak 60-200 7.62mm 4-40 12 ga. shotgun shells 24-120 9mm ball 1-2 healing powder 9mm AP x60 12 gauge flechette x20 |
Vault 0
Apparel | Weapon | Other items |
---|---|---|
Ghoul armor | - | Mutie |
Appearances
These ghouls appear in Fallout Tactics.