The gene projector is a device which is capable of predicting a newborn baby's future appearance as a young adult by extrapolating physical characteristics from his or her genome. In Fallout 3, this device was used by James to show the Lone Wanderer how they would look when they "are all grown up".
Accessing gene projector
Facial reconstruction
Other than at "birth", there is only one other opportunity to use the gene projector to change the character's face: just before exiting Vault 101 after the escape! After that, the only facility to alter one's facial appearance is with the lasergrafter in the possession of Pinkerton in the Rivet City bow.
Haircut
Even though only Pinkerton allows changing the character's face after the tutorial, there are multiple characters which allow changing hair-style:
- Owning a house in Megaton, the personal robot butler Wadsworth can give a new trim or shave one's beard. Godfrey in the Tenpenny Tower suite offers the same service.
- A haircut can be recieved from Butch when encountered during Trouble on the Homefront or if having him as a companion.
- A haircut is also available from Snowflake in Underworld.
- It is also available from Joseph in Little Lamplight.
Customization options
Sex
Male/female
Name
The character's name.
Race
There are four races available. They are:
- Caucasian
- African-American
- Hispanic
- Asian
Face
These are the different ways to customize the character's face.
General options:
Option | Effect |
---|---|
Heavy/Light | Fat/skinniness of the character's face. |
Thin/Wide | Width of the character's face. |
Forehead:
Option | Effect |
---|---|
Small/Large | Size of the character's forehead. |
Tall/Short | Height of the character's forehead. |
Tilt forward/back | Angle at which the character's forehead is tilted. |
Brow:
Option | Effect |
---|---|
High/low | Overall height of the eyebrows |
Up/Down (Inner) | Adjust the angle of the part of the brow close to the nose. |
Up/Down (Outer) | Adjust the angle of the part of the brow farther from the nose. |
Eyes:
Option | Effect |
---|---|
Up/Down | Determines height of the character's eyes. |
Small/Large | The size of the eyes. |
Together/Apart | Sets distance between the character's eyes. |
Nose:
Option | Effect |
---|---|
Bridge Depth | The height of the bridge of the character's nose. |
Up/Down | How long the character's nose is. |
Flat/Pointed | How pointy the character's nose is. |
Nostril Tilt | The angle at which the character's nose tilts. |
Nostrils Wide/Thin | The width of the nose at the nostrils |
Sellion Height | Adjusts the position where the bridge of the nose emerges from the forehead |
Short/Long | Adjusts the length of the nose from the upper lip to the tip |
Mouth:
Option | Effect |
---|---|
Large/Small | How deep the character's lip goes in. |
Overbite/Underbite | Adjust the angle of the mouth |
Cheeks:
Option | Effect |
---|---|
Low/High | This determines how far up or down the character's cheeks are. |
Shallow/Pronounced | How shallow or pronounced the character's cheekbones are. |
Concave/Convex | How far out the character's cheeks extend from the side. |
Jaw:
Option | Effect |
---|---|
Retracted/Jutting | Determines how far out the character's jaw extends. |
Wide/Thin | The width of the jaw. |
Slope High/Low | The angle from the jawline to the neck. |
Concave/Convex | The curvature of the jawbone. |
Chin:
Option | Effect |
---|---|
Forward/Backward | How far out the character's chin extends. |
Broad/Recessed | Determines how wide the chin is. |
Shallow/Deep | Adjusts the shape and position of the chin. |
Tall/Short | Determines how far the chin goes down. |
Tone
The different skin tone options.
Option | Effect |
---|---|
Shade | Pretty much just the overall color of the character's skin depending on race. |
Flushed | The highlight of the character's skin. |
Blue Tint | The special blue tint of the character's skin. |
Yellow Tint | The special yellow tint of the character's skin. |
Eye Sockets | The tint of the character's eye sockets. |
Eyebrows | The tint of the character's eyebrows. |
Eyeliner | Mainly for females, the eyeliner for the character. |
Nose | The shade for the character's nose. |
Lips | The shade of the character's lips. |
Moustache | The tint of the character's moustache. |
Cheeks | The shade of the character's cheeks. |
Beard | The tint of the character's beard. |
Eye Color
The character's eye color. There are only four different colors.
- Green
- Blue
- Hazel
- Dark Brown
Hair
There are many types of hair-do's in Fallout 3.
Hair Color:
- Bleached
- Brown
- Platinum
- Suede
- Auburn
- Gold
- Honey
- Black
- Ginger
- Cornsilk
- Pecan
- Chocolate
- (Any wanted color via RGB setting)
Hairdo:
Unisex:
- Sarge
- Clean Cut
- Buzz Cut
- Bedraggled
- Blast Back
- The Unsettler
Male:
- Tunnel Snake
- Pompadour
- Waster
- Balding
- Buzz Saw
- Combover
- Smooth Wave
- Shaggy Suave
- Terrorsaur
- Punked
- Warhawk
- High Riser
Female:
- Domestic Goddess
- No Nonsense
- Prim 'N Proper
- Rough Nite
- Wendy the Welder
- The Sophisticate
- Frazzled
- Iron Maiden
- Unladylike
- Rude Ridge
- Mangy
- Fallen Angel
- FairyTails
- Shaved
- L'il Devil
- Seductress
- Pretty Puff
Facial Hair:
- Survivalist
- Rough Beard
- Goatee
- Beatnick
- Gunslinger
- The Gentleman
- Muttonstache
- Shaggy Sideburns
- Soul Patch
- Old Coot
- The Gettysburg
- Chopper
- Chin Strip
- Honest Abe
- Man's Man
- Swashbuckler
- Lady's Man
- Tough Guy
Notes
- A gene projector can be seen in the medical area of Jefferson Memorial, located in the sub-basement.
- Another gene projector can be seen in the upstairs area of the REPCONN test site in Fallout: New Vegas, upside-down. The far right button on this unit is labeled "Body" instead of "Hair".
- Yet another can be found in the medical area of the Brotherhood of Steel's Hidden Valley bunker, turned sideways, in Fallout: New Vegas.
- It is unknown which pre-War company developed and manufactured the gene projector, as there is no company logo on the device itself.